89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
namespace Components
|
|
{
|
|
class Component
|
|
{
|
|
public:
|
|
Component() {};
|
|
virtual ~Component() {};
|
|
|
|
#if defined(DEBUG) || defined(FORCE_UNIT_TESTS)
|
|
virtual const char* GetName() { return "Unknown"; };
|
|
#endif
|
|
|
|
virtual bool UnitTest() { return true; }; // Unit testing entry
|
|
};
|
|
|
|
class Loader
|
|
{
|
|
public:
|
|
static void Initialize();
|
|
static void Uninitialize();
|
|
static bool PerformUnitTests();
|
|
static bool PerformingUnitTests();
|
|
static void Register(Component* component);
|
|
|
|
static bool IsPregame();
|
|
|
|
private:
|
|
static bool Pregame;
|
|
static std::vector<Component*> Components;
|
|
};
|
|
}
|
|
|
|
#include "Modules\Auth.hpp"
|
|
#include "Modules\Bans.hpp"
|
|
#include "Modules\Dvar.hpp"
|
|
#include "Modules\Lean.hpp"
|
|
#include "Modules\Maps.hpp"
|
|
#include "Modules\News.hpp"
|
|
#include "Modules\Flags.hpp"
|
|
#include "Modules\Menus.hpp"
|
|
#include "Modules\Toast.hpp"
|
|
#include "Modules\Zones.hpp"
|
|
#include "Modules\Colors.hpp"
|
|
#include "Modules\D3D9Ex.hpp"
|
|
#include "Modules\Script.hpp"
|
|
#include "Modules\Weapon.hpp"
|
|
#include "Modules\Window.hpp"
|
|
#include "Modules\Command.hpp"
|
|
#include "Modules\Console.hpp"
|
|
#include "Modules\IPCPipe.hpp"
|
|
#include "Modules\ModList.hpp"
|
|
#include "Modules\Network.hpp"
|
|
#include "Modules\Theatre.hpp"
|
|
#include "Modules\Node.hpp"
|
|
#include "Modules\RCon.hpp"
|
|
#include "Modules\Party.hpp" // Destroys the order, but requires network classes :D
|
|
#include "Modules\Logger.hpp"
|
|
#include "Modules\Download.hpp"
|
|
#include "Modules\Playlist.hpp"
|
|
#include "Modules\RawFiles.hpp"
|
|
#include "Modules\Renderer.hpp"
|
|
#include "Modules\UIFeeder.hpp"
|
|
#include "Modules\UIScript.hpp"
|
|
#include "Modules\AntiCheat.hpp"
|
|
#include "Modules\Dedicated.hpp"
|
|
#include "Modules\Discovery.hpp"
|
|
#include "Modules\Exception.hpp"
|
|
#include "Modules\FastFiles.hpp"
|
|
#include "Modules\Gametypes.hpp"
|
|
#include "Modules\Materials.hpp"
|
|
#include "Modules\Singleton.hpp"
|
|
#include "Modules\BitMessage.hpp"
|
|
#include "Modules\FileSystem.hpp"
|
|
#include "Modules\ModelSurfs.hpp"
|
|
#include "Modules\PlayerName.hpp"
|
|
#include "Modules\QuickPatch.hpp"
|
|
#include "Modules\ServerInfo.hpp"
|
|
#include "Modules\ServerList.hpp"
|
|
#include "Modules\SlowMotion.hpp"
|
|
#include "Modules\ArenaLength.hpp"
|
|
#include "Modules\StringTable.hpp"
|
|
#include "Modules\ZoneBuilder.hpp"
|
|
#include "Modules\AssetHandler.hpp"
|
|
#include "Modules\Localization.hpp"
|
|
#include "Modules\MusicalTalent.hpp"
|
|
#include "Modules\MinidumpUpload.hpp"
|
|
#include "Modules\StructuredData.hpp"
|
|
#include "Modules\ConnectProtocol.hpp"
|