121 lines
2.0 KiB
C++
121 lines
2.0 KiB
C++
#include "..\..\STDInclude.hpp"
|
|
|
|
using namespace Components;
|
|
|
|
namespace Steam
|
|
{
|
|
const char *Friends::GetPersonaName()
|
|
{
|
|
return Dvar::Var("name").Get<const char*>();
|
|
}
|
|
|
|
void Friends::SetPersonaName(const char *pchPersonaName)
|
|
{
|
|
Dvar::Var("name").Set(pchPersonaName);
|
|
}
|
|
|
|
int Friends::GetPersonaState()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int Friends::GetFriendCount(int eFriendFlags)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SteamID Friends::GetFriendByIndex(int iFriend, int iFriendFlags)
|
|
{
|
|
return SteamID();
|
|
}
|
|
|
|
int Friends::GetFriendRelationship(SteamID steamIDFriend)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int Friends::GetFriendPersonaState(SteamID steamIDFriend)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const char *Friends::GetFriendPersonaName(SteamID steamIDFriend)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
int Friends::GetFriendAvatar(SteamID steamIDFriend, int eAvatarSize)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
bool Friends::GetFriendGamePlayed(SteamID steamIDFriend, void *pFriendGameInfo)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const char *Friends::GetFriendPersonaNameHistory(SteamID steamIDFriend, int iPersonaName)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
bool Friends::HasFriend(SteamID steamIDFriend, int eFriendFlags)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int Friends::GetClanCount()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SteamID Friends::GetClanByIndex(int iClan)
|
|
{
|
|
return SteamID();
|
|
}
|
|
|
|
const char *Friends::GetClanName(SteamID steamIDClan)
|
|
{
|
|
return "3arc";
|
|
}
|
|
|
|
int Friends::GetFriendCountFromSource(SteamID steamIDSource)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SteamID Friends::GetFriendFromSourceByIndex(SteamID steamIDSource, int iFriend)
|
|
{
|
|
return SteamID();
|
|
}
|
|
|
|
bool Friends::IsUserInSource(SteamID steamIDUser, SteamID steamIDSource)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Friends::SetInGameVoiceSpeaking(SteamID steamIDUser, bool bSpeaking)
|
|
{
|
|
}
|
|
|
|
void Friends::ActivateGameOverlay(const char *pchDialog)
|
|
{
|
|
}
|
|
|
|
void Friends::ActivateGameOverlayToUser(const char *pchDialog, SteamID steamID)
|
|
{
|
|
}
|
|
|
|
void Friends::ActivateGameOverlayToWebPage(const char *pchURL)
|
|
{
|
|
}
|
|
|
|
void Friends::ActivateGameOverlayToStore(unsigned int nAppID)
|
|
{
|
|
}
|
|
|
|
void Friends::SetPlayedWith(SteamID steamIDUserPlayedWith)
|
|
{
|
|
}
|
|
}
|