A fork of https://github.com/iw4x/iw4x-client - Call of Duty: Modern Warfare 2 Client
Go to file
2022-01-27 13:50:57 +00:00
.github Will this compile? 2022-01-26 13:16:41 +00:00
deps Bump deps/libtommath from 2cec6ad to bea9270 2021-12-14 17:17:54 +00:00
lib Add support for building custom fonts 2021-06-29 02:25:23 +08:00
premake Update premake5 2022-01-25 20:08:34 +00:00
src Update README and cleanup project folder 2022-01-27 13:50:57 +00:00
tools Update premake5 2022-01-25 20:08:34 +00:00
.gitattributes [LineEndings] Add lineendings patch again 2017-01-20 14:37:52 +01:00
.gitignore [General] Update gitignore. 2019-01-08 16:55:36 -05:00
.gitmodules [Submodules] Add directx sdk 2019-12-26 18:26:09 +01:00
appveyor.yml Will this compile? 2022-01-26 13:16:41 +00:00
CHANGELOG.md Updated changelog 2020-12-23 16:08:02 -06:00
CODESTYLE.md [CodeStyle] Basic naming example 2016-11-20 00:20:51 +01:00
generate.bat Will this compile? 2022-01-26 13:16:41 +00:00
LICENSE [General] Adjust readme and add license 2019-09-17 18:47:21 +00:00
premake5.lua Use x86 2022-01-26 13:00:21 +00:00
README.md Update README and cleanup project folder 2022-01-27 13:50:57 +00:00

license forks stars issues build build status discord patreon

IW4x: Client

How to compile

  • Run premake5 vs2022 or use the delivered generate.bat.
  • Build via solution file in build\iw4x.sln. (You can use the build.bat script to do it quick and easy.)

Premake arguments

Argument Description
--copy-to=PATH Optional, copy the DLL to a custom folder after build, define the path here if wanted.
--copy-pdb Copy debug information for binaries as well to the path given via --copy-to.
--ac-disable Disable anticheat.
--ac-debug-detections Log anticheat detections.
--ac-debug-load-library Log libraries that get loaded.
--force-unit-tests Always compile unit tests.
--force-exception-handler Install custom unhandled exception handler even for Debug builds.
--force-minidump-upload Upload minidumps even for Debug builds.
--disable-bitmessage Disable use of BitMessage completely.
--disable-base128 Disable base128 encoding for minidumps.
--no-new-structure Do not use new virtual path structure (separating headers and source files).
--iw4x-zones Zonebuilder generates iw4x zones that cannot be loaded without IW4x specific patches.

Command line arguments

Argument Description
-tests Perform unit tests.
-entries Print ff info after being loaded.
-stdout Redirect stdout to the console.
-console Create game's external console.
-dedicated Enabled dedicated server.
-scriptablehttp Enable HTTP gsc functions.
-bigdumps Include all code sections from loaded modules.
-bigminidumps Include all code sections from loaded modules.
-reallybigminidumps Include data sections from all loaded modules.
-dump Write info of loaded assets to the raw folder.
-monitor Indicated whenever the game console is active.
-nointro Skip game's cinematic intro.
-version Print IW4x build info
-zonebuilder Enable zone builder.
-nosteam Same effect as enabling cl_anonymous dvar.

Disclaimer

This software has been created purely for the purposes of academic research. It is not intended to be used to attack other systems. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.