A fork of https://github.com/iw4x/iw4x-client - Call of Duty: Modern Warfare 2 Client
614c36fbe2
The general standard for any C++ project normally is to have a Debug and a Release version of the binaries, however in our case we only have one configuration that mixes both. Setting up aliases for this in order to prevent confusion on why the standard configurations don't work. |
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src | ||
.gitignore | ||
build.bat | ||
generate.bat | ||
premake5.exe | ||
premake5.lua | ||
README.md |
IW4x
How to compile
- Run
premake5 vs2015
(build with VS2015) orpremake5 vs2013
(with VS2013). - Build via solution file in
build\iw4x.sln
.
Premake arguments
--copy-to=PATH
- Optional, copy the DLL to a custom folder after build, define the path here if wanted.--no-new-structure
- Do not use new virtual path structure (separating headers and source files).