iw4x-client/src/Components/Loader.hpp

91 lines
2.4 KiB
C++

namespace Components
{
class Component
{
public:
Component() {};
virtual ~Component() {};
#if defined(DEBUG) || defined(FORCE_UNIT_TESTS)
virtual const char* getName() { return "Unknown"; };
#endif
virtual bool unitTest() { return true; }; // Unit testing entry
};
class Loader
{
public:
static void Initialize();
static void Uninitialize();
static bool PerformUnitTests();
static bool PerformingUnitTests();
static void Register(Component* component);
static bool IsPregame();
private:
static bool Pregame;
static std::vector<Component*> Components;
};
}
#include "Modules\Auth.hpp"
#include "Modules\Bans.hpp"
#include "Modules\Bots.hpp"
#include "Modules\Dvar.hpp"
#include "Modules\Lean.hpp"
#include "Modules\Maps.hpp"
#include "Modules\News.hpp"
#include "Modules\Flags.hpp"
#include "Modules\Menus.hpp"
#include "Modules\Toast.hpp"
#include "Modules\Zones.hpp"
#include "Modules\Colors.hpp"
#include "Modules\D3D9Ex.hpp"
#include "Modules\Script.hpp"
#include "Modules\Weapon.hpp"
#include "Modules\Window.hpp"
#include "Modules\Command.hpp"
#include "Modules\Console.hpp"
#include "Modules\IPCPipe.hpp"
#include "Modules\ModList.hpp"
#include "Modules\Network.hpp"
#include "Modules\Theatre.hpp"
#include "Modules\Node.hpp"
#include "Modules\RCon.hpp"
#include "Modules\Party.hpp" // Destroys the order, but requires network classes :D
#include "Modules\Logger.hpp"
#include "Modules\Download.hpp"
#include "Modules\Playlist.hpp"
#include "Modules\RawFiles.hpp"
#include "Modules\Renderer.hpp"
#include "Modules\UIFeeder.hpp"
#include "Modules\UIScript.hpp"
#include "Modules\AntiCheat.hpp"
#include "Modules\Dedicated.hpp"
#include "Modules\Discovery.hpp"
#include "Modules\Exception.hpp"
#include "Modules\FastFiles.hpp"
#include "Modules\Gametypes.hpp"
#include "Modules\Materials.hpp"
#include "Modules\Singleton.hpp"
#include "Modules\Threading.hpp"
#include "Modules\BitMessage.hpp"
#include "Modules\FileSystem.hpp"
#include "Modules\ModelSurfs.hpp"
#include "Modules\PlayerName.hpp"
#include "Modules\QuickPatch.hpp"
#include "Modules\ServerInfo.hpp"
#include "Modules\ServerList.hpp"
#include "Modules\SlowMotion.hpp"
#include "Modules\ArenaLength.hpp"
#include "Modules\StringTable.hpp"
#include "Modules\ZoneBuilder.hpp"
#include "Modules\AssetHandler.hpp"
#include "Modules\Localization.hpp"
#include "Modules\MusicalTalent.hpp"
#include "Modules\MinidumpUpload.hpp"
#include "Modules\StructuredData.hpp"
#include "Modules\ConnectProtocol.hpp"