241 lines
8.5 KiB
C++
241 lines
8.5 KiB
C++
#pragma once
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namespace Game
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{
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typedef void(*AddRefToObject_t)(unsigned int id);
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extern AddRefToObject_t AddRefToObject;
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typedef void(*RemoveRefToObject_t)(unsigned int id);
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extern RemoveRefToObject_t RemoveRefToObject;
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typedef unsigned int(*AllocObject_t)();
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extern AllocObject_t AllocObject;
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typedef void(*AddRefToValue_t)(int type, VariableUnion u);
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extern AddRefToValue_t AddRefToValue;
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typedef unsigned int(*FindVariable_t)(unsigned int parentId, unsigned int unsignedValue);
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extern FindVariable_t FindVariable;
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typedef unsigned int(*GetVariable_t)(unsigned int parentId, unsigned int unsignedValue);
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extern GetVariable_t GetVariable;
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typedef void(*RemoveVariable_t)(unsigned int parentId, unsigned int unsignedValue);
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extern RemoveVariable_t RemoveVariable;
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typedef unsigned int(*FindObject_t)(unsigned int parentId, unsigned int id);
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extern FindObject_t FindObject;
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typedef unsigned int(*GetObject_t)(unsigned int parentId, unsigned int id);
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extern GetObject_t GetObject;
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typedef unsigned int(*GetNewVariable_t)(unsigned int parentId, unsigned int unsignedValue);
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extern GetNewVariable_t GetNewVariable;
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typedef unsigned int(*AllocThread_t)(unsigned int self);
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extern AllocThread_t AllocThread;
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typedef unsigned int(*VM_Execute_0_t)(unsigned int localId, const char* pos, unsigned int paramcount);
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extern VM_Execute_0_t VM_Execute_0;
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typedef void(*Scr_AddEntity_t)(const gentity_s* ent);
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extern Scr_AddEntity_t Scr_AddEntity;
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typedef void(*Scr_AddString_t)(const char* value);
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extern Scr_AddString_t Scr_AddString;
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typedef void(*Scr_AddConstString_t)(unsigned int value);
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extern Scr_AddConstString_t Scr_AddConstString;
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typedef void(*Scr_AddIString_t)(const char* value);
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extern Scr_AddIString_t Scr_AddIString;
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typedef void(*Scr_AddInt_t)(int value);
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extern Scr_AddInt_t Scr_AddInt;
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typedef void(*Scr_AddFloat_t)(float value);
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extern Scr_AddFloat_t Scr_AddFloat;
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typedef void(*Scr_AddObject_t)(unsigned int id);
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extern Scr_AddObject_t Scr_AddObject;
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typedef void(*Scr_ShutdownAllocNode_t)();
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extern Scr_ShutdownAllocNode_t Scr_ShutdownAllocNode;
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typedef char*(*Scr_GetGameTypeNameForScript_t)(const char* pszGameTypeScript);
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extern Scr_GetGameTypeNameForScript_t Scr_GetGameTypeNameForScript;
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typedef int(*Scr_IsValidGameType_t)(const char* pszGameType);
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extern Scr_IsValidGameType_t Scr_IsValidGameType;
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typedef void(*Scr_LoadGameType_t)();
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extern Scr_LoadGameType_t Scr_LoadGameType;
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typedef void(*Scr_StartupGameType_t)();
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extern Scr_StartupGameType_t Scr_StartupGameType;
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typedef int(*Scr_LoadScript_t)(const char*);
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extern Scr_LoadScript_t Scr_LoadScript;
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typedef char*(*Scr_ReadFile_FastFile_t)(const char* filename, const char* extFilename, const char* codePos, const char* archive);
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extern Scr_ReadFile_FastFile_t Scr_ReadFile_FastFile;
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typedef int(*Scr_GetFunctionHandle_t)(const char* filename, const char* name);
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extern Scr_GetFunctionHandle_t Scr_GetFunctionHandle;
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typedef unsigned int(*Scr_CreateCanonicalFilename_t)(const char* filename);
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extern Scr_CreateCanonicalFilename_t Scr_CreateCanonicalFilename;
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typedef const char*(*Scr_GetString_t)(unsigned int index);
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extern Scr_GetString_t Scr_GetString;
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typedef scr_string_t(*Scr_GetConstString_t)(unsigned int index);
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extern Scr_GetConstString_t Scr_GetConstString;
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typedef const char* (*Scr_GetDebugString_t)(unsigned int index);
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extern Scr_GetDebugString_t Scr_GetDebugString;
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typedef float(*Scr_GetFloat_t)(unsigned int index);
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extern Scr_GetFloat_t Scr_GetFloat;
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typedef int(*Scr_GetInt_t)(unsigned int index);
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extern Scr_GetInt_t Scr_GetInt;
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typedef unsigned int(*Scr_GetObject_t)(unsigned int index);
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extern Scr_GetObject_t Scr_GetObject;
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typedef const char* (*Scr_GetTypeName_t)(unsigned int index);
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extern Scr_GetTypeName_t Scr_GetTypeName;
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typedef unsigned int(*Scr_GetNumParam_t)();
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extern Scr_GetNumParam_t Scr_GetNumParam;
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typedef unsigned int(*Scr_GetEntityId_t)(int entnum, unsigned int classnum);
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extern Scr_GetEntityId_t Scr_GetEntityId;
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typedef int(*Scr_ExecThread_t)(int handle, unsigned int paramcount);
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extern Scr_ExecThread_t Scr_ExecThread;
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typedef int(*Scr_ExecEntThread_t)(gentity_s* ent, int handle, unsigned int paramcount);
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extern Scr_ExecEntThread_t Scr_ExecEntThread;
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typedef void(*Scr_FreeThread_t)(unsigned __int16 handle);
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extern Scr_FreeThread_t Scr_FreeThread;
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typedef void(*Scr_Notify_t)(gentity_t* ent, unsigned __int16 stringValue, unsigned int paramcount);
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extern Scr_Notify_t Scr_Notify;
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typedef void(*Scr_NotifyLevel_t)(unsigned __int16 stringValue, unsigned int paramcount);
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extern Scr_NotifyLevel_t Scr_NotifyLevel;
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typedef void(*Scr_ClearOutParams_t)();
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extern Scr_ClearOutParams_t Scr_ClearOutParams;
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typedef void(*Scr_RegisterFunction_t)(int func, const char* name);
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extern Scr_RegisterFunction_t Scr_RegisterFunction;
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typedef bool(*Scr_IsSystemActive_t)();
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extern Scr_IsSystemActive_t Scr_IsSystemActive;
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typedef int(*Scr_GetType_t)(unsigned int index);
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extern Scr_GetType_t Scr_GetType;
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typedef int(*Scr_GetPointerType_t)(unsigned int index);
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extern Scr_GetPointerType_t Scr_GetPointerType;
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typedef void(*Scr_ErrorInternal_t)();
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extern Scr_ErrorInternal_t Scr_ErrorInternal;
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typedef void(*Scr_Error_t)(const char* error);
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extern Scr_Error_t Scr_Error;
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typedef void(*Scr_ObjectError_t)(const char* error);
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extern Scr_ObjectError_t Scr_ObjectError;
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typedef void(*Scr_ParamError_t)(unsigned int paramIndex, const char*);
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extern Scr_ParamError_t Scr_ParamError;
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typedef void(*Scr_GetObjectField_t)(unsigned int classnum, int entnum, int offset);
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extern Scr_GetObjectField_t Scr_GetObjectField;
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typedef int(*Scr_SetObjectField_t)(unsigned int classnum, int entnum, int offset);
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extern Scr_SetObjectField_t Scr_SetObjectField;
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typedef void(*Scr_SetClientField_t)(gclient_s* client, int offset);
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extern Scr_SetClientField_t Scr_SetClientField;
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typedef void(*Scr_GetEntityField_t)(int entnum, int offset);
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extern Scr_GetEntityField_t Scr_GetEntityField;
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typedef void(*Scr_AddClassField_t)(unsigned int classnum, const char* name, unsigned int offset);
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extern Scr_AddClassField_t Scr_AddClassField;
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typedef void(*Scr_ConstructMessageString_t)(int firstParmIndex, int lastParmIndex, const char* errorContext, char* string, unsigned int stringLimit);
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extern Scr_ConstructMessageString_t Scr_ConstructMessageString;
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typedef void(*Scr_FreeHudElemConstStrings_t)(game_hudelem_s* hud);
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extern Scr_FreeHudElemConstStrings_t Scr_FreeHudElemConstStrings;
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typedef void(*GScr_LoadGameTypeScript_t)();
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extern GScr_LoadGameTypeScript_t GScr_LoadGameTypeScript;
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typedef gentity_s*(*GetPlayerEntity_t)(scr_entref_t entref);
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extern GetPlayerEntity_t GetPlayerEntity;
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typedef gentity_s*(*GetEntity_t)(scr_entref_t entref);
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extern GetEntity_t GetEntity;
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typedef const char*(*SL_ConvertToString_t)(scr_string_t stringValue);
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extern SL_ConvertToString_t SL_ConvertToString;
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typedef unsigned int(*SL_GetString_t)(const char* str, unsigned int user);
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extern SL_GetString_t SL_GetString;
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typedef unsigned int(*SL_GetString__t)(const char* str, unsigned int user, int type);
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extern SL_GetString__t SL_GetString_;
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typedef unsigned int(*SL_FindString_t)(const char* name);
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extern SL_FindString_t SL_FindString;
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typedef unsigned int(*SL_FindLowercaseString_t)(const char* str);
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extern SL_FindLowercaseString_t SL_FindLowercaseString;
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typedef void(*SL_AddRefToString_t)(unsigned int stringValue);
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extern SL_AddRefToString_t SL_AddRefToString;
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typedef void(*SL_RemoveRefToString_t)(unsigned int stringValue);
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extern SL_RemoveRefToString_t SL_RemoveRefToString;
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typedef void(*ScriptParse_t)(sval_u* parseData, unsigned char user);
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extern ScriptParse_t ScriptParse;
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typedef void(*ScriptCompile_t)(sval_u* val, unsigned int filePosId, unsigned int fileCountId, unsigned int scriptId, PrecacheEntry* entries, int entriesCount);
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extern ScriptCompile_t ScriptCompile;
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constexpr auto MAX_OPCODE_LOOKUP_SIZE = 0x1000000;
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constexpr auto MAX_SOURCEPOS_LOOKUP_SIZE = 0x800000;
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constexpr auto MAX_SOURCEBUF_LOOKUP_SIZE = 0x40000;
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constexpr auto LOCAL_VAR_STACK_SIZE = 64;
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extern void IncInParam();
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extern void Scr_AddBool(int value);
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extern void RuntimeErrorInternal(int channel, const char* codePos, unsigned int index, const char* msg);
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extern void Scr_NotifyId(unsigned int id, unsigned __int16 stringValue, unsigned int paramcount);
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extern scr_const_t* scr_const;
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extern scrVmPub_t* scrVmPub;
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extern scrVarPub_t* scrVarPub;
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extern scrCompilePub_t* scrCompilePub;
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extern scrAnimPub_t* scrAnimPub;
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extern char* g_EndPos;
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extern bool* g_loadedImpureScript;
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extern game_hudelem_s* g_hudelems;
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}
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