iw4x-client/src/Components/Modules/UIFeeder.hpp
2023-01-27 23:05:26 +00:00

67 lines
1.7 KiB
C++

#pragma once
namespace Components
{
class UIFeeder : public Component
{
public:
typedef Utils::Slot<unsigned int()> GetItemCount_t;
typedef Utils::Slot<const char*(unsigned int /*index*/, int /*column*/)> GetItemText_t;
typedef Utils::Slot<void(unsigned int /*index*/)> Select_t;
struct Callbacks
{
GetItemCount_t getItemCount;
GetItemText_t getItemText;
Select_t select;
};
UIFeeder();
~UIFeeder();
static void Add(float feeder, GetItemCount_t itemCountCb, GetItemText_t itemTextCb, Select_t selectCb);
private:
struct Container
{
float feeder;
int index;
int column;
};
static Container Current;
static Dvar::Var UIMapLong;
static Dvar::Var UIMapName;
static Dvar::Var UIMapDesc;
static void GetItemCountStub();
static unsigned int GetItemCount();
static void GetItemTextStub();
static const char* GetItemText();
static void SetItemSelectionStub();
static bool SetItemSelection();
static bool CheckFeeder();
static int CheckSelection(int feeder);
static void CheckSelectionStub();
static void MouseEnterStub();
static void MouseSelectStub();
static void HandleKeyStub();
static void PlaySoundStub();
static void Select(float feeder, unsigned int index);
static std::unordered_map<float, Callbacks> Feeders;
static unsigned int GetMapCount();
static const char* GetMapText(unsigned int index, int column);
static void SelectMap(unsigned int index);
static void ApplyMap([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
static void ApplyInitialMap([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
};
}