iw4x-client/src/Components/Modules/Weapon.hpp
2016-08-15 16:40:30 +02:00

16 lines
255 B
C++

namespace Components
{
class Weapon : public Component
{
public:
Weapon();
#ifdef DEBUG
const char* GetName() { return "Weapon"; };
#endif
private:
static Game::XAssetHeader WeaponFileLoad(Game::XAssetType type, std::string filename);
};
}