32 lines
680 B
C++
32 lines
680 B
C++
#pragma once
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namespace Game::Engine
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{
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class LargeLocal
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{
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public:
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explicit LargeLocal(int sizeParam);
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~LargeLocal();
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LargeLocal(LargeLocal&&) = delete;
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LargeLocal(const LargeLocal&) = delete;
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LargeLocal& operator=(LargeLocal&&) = delete;
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LargeLocal& operator=(const LargeLocal&) = delete;
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[[nodiscard]] void* GetBuf() const;
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private:
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void PopBuf();
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int startPos;
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int size;
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};
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extern void LargeLocalEnd(int startPos);
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extern void LargeLocalEndRight(int startPos);
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extern void* LargeLocalGetBuf(int startPos, int size);
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extern int CanUseServerLargeLocal();
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}
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