19 lines
456 B
C++
19 lines
456 B
C++
#pragma once
|
|
|
|
namespace Components
|
|
{
|
|
class Elevators : public Component
|
|
{
|
|
public:
|
|
Elevators();
|
|
|
|
private:
|
|
enum ElevatorSettings { DISABLED, ENABLED, EASY };
|
|
static Dvar::Var BG_Elevators;
|
|
|
|
static int PM_CorrectAllSolid(Game::pmove_s* move, Game::pml_t* pml, Game::trace_t* trace);
|
|
static void PM_CorrectAllSolidStub();
|
|
static void PM_Trace_Hk(Game::pmove_s*, Game::trace_t*, const float*, const float*, const Game::Bounds*, int, int);
|
|
};
|
|
}
|