iw4x-client/src/Utils/Entities.hpp
Edo e8e1543cea
[Utils]: Re-order namespaces (#576)
* [Utils]: Re-order namespaces

* [Steam]: Fix comp
2022-11-22 08:09:25 -06:00

33 lines
711 B
C++

#pragma once
namespace Utils
{
class Entities
{
public:
Entities() = default;
Entities(const std::string& buffer) : Entities() { this->parse(buffer); }
Entities(const char* string, std::size_t lenPlusOne) : Entities(std::string(string, lenPlusOne - 1)) {}
Entities(const Entities& obj) = default;
[[nodiscard]] std::string build() const;
std::vector<std::string> getModels();
void deleteTriggers();
void deleteWeapons(bool keepTurrets);
void convertTurrets();
private:
enum
{
PARSE_AWAIT_KEY,
PARSE_READ_KEY,
PARSE_AWAIT_VALUE,
PARSE_READ_VALUE,
};
std::vector<std::unordered_map<std::string, std::string>> entities;
void parse(const std::string& buffer);
};
}