iw4x-client/src/Steam/Proxy.cpp

71 lines
1.6 KiB
C++

#include "STDInclude.hpp"
namespace Steam
{
::Utils::Library Proxy::Client;
::Utils::Library Proxy::Overlay;
bool Proxy::Inititalize()
{
std::string directoy = Proxy::GetSteamDirectory();
if (directoy.empty()) return false;
SetDllDirectoryA(Proxy::GetSteamDirectory().data());
Proxy::Client = ::Utils::Library(STEAMCLIENT_LIB, false);
Proxy::Overlay = ::Utils::Library(GAMEOVERLAY_LIB, false);
return (Proxy::Client.valid() && Proxy::Overlay.valid());
}
void Proxy::Uninititalize()
{
Proxy::Client = ::Utils::Library();
Proxy::Overlay = ::Utils::Library();
}
std::string Proxy::GetSteamDirectory()
{
HKEY hRegKey;
char SteamPath[MAX_PATH];
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, STEAM_REGISTRY_PATH, 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS)
{
DWORD dwLength = sizeof(SteamPath);
RegQueryValueExA(hRegKey, "InstallPath", NULL, NULL, reinterpret_cast<BYTE*>(SteamPath), &dwLength);
RegCloseKey(hRegKey);
return SteamPath;
}
return "";
}
void Proxy::SetOverlayNotificationPosition(uint32_t eNotificationPosition)
{
if (Proxy::Overlay.valid())
{
Proxy::Overlay.get<void(uint32_t)>("SetNotificationPosition")(eNotificationPosition);
}
}
bool Proxy::IsOverlayEnabled()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("IsOverlayEnabled")();
}
return false;
}
bool Proxy::BOverlayNeedsPresent()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("BOverlayNeedsPresent")();
}
return false;
}
}