41 lines
849 B
C++
41 lines
849 B
C++
namespace Components
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{
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class Dedicated : public Component
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{
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public:
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typedef void(Callback)();
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Dedicated();
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~Dedicated();
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#if defined(DEBUG) || defined(FORCE_UNIT_TESTS)
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const char* GetName() { return "Dedicated"; };
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#endif
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static bool IsEnabled();
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static void Heartbeat();
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static void OnFrame(Callback* callback);
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static void Once(Callback* callback);
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private:
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static wink::signal<wink::slot<Callback>> FrameSignal;
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static wink::signal<wink::slot<Callback>> FrameOnceSignal;
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static bool SendChat;
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static void MapRotate();
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static void FrameStub();
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static void InitDedicatedServer();
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static void PostInitialization();
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static void PostInitializationStub();
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static const char* EvaluateSay(char* text);
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static void PreSayStub();
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static void PostSayStub();
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};
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}
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