35 lines
703 B
C++
35 lines
703 B
C++
#pragma once
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namespace Components
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{
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class Dedicated : public Component
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{
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public:
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Dedicated();
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static SteamID PlayerGuids[18][2];
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static bool IsEnabled();
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static void Heartbeat();
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private:
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static Dvar::Var SVRandomMapRotation;
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static void RandomizeMapRotation();
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static void MapRotate();
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static void InitDedicatedServer();
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static void PostInitialization();
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static void PostInitializationStub();
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static void FrameStub();
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static void TransmitGuids();
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static void TimeWrapStub(Game::errorParm_t code, const char* message);
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static Game::dvar_t* Dvar_RegisterSVNetworkFps(const char* dvarName, int value, int min, int max, int flags, const char* description);
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};
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}
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