168 lines
6.8 KiB
C
168 lines
6.8 KiB
C
/*-========================================================================-_
|
|
| - XAPOFX - |
|
|
| Copyright (c) Microsoft Corporation. All rights reserved. |
|
|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|
|
|PROJECT: XAPOFX MODEL: Unmanaged User-mode |
|
|
|VERSION: 1.3 EXCEPT: No Exceptions |
|
|
|CLASS: N / A MINREQ: WinXP, Xbox360 |
|
|
|BASE: N / A DIALECT: MSC++ 14.00 |
|
|
|>------------------------------------------------------------------------<|
|
|
| DUTY: Cross-platform Audio Processing Objects |
|
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
|
|
NOTES:
|
|
1. USE THE DEBUG DLL TO ENABLE PARAMETER VALIDATION VIA ASSERTS!
|
|
Here's how:
|
|
Copy XAPOFXDX_X.dll to where your application exists.
|
|
The debug DLL can be found under %WINDIR%\system32.
|
|
Rename XAPOFXDX_X.dll to XAPOFXX_X.dll to use the debug version. */
|
|
|
|
#pragma once
|
|
//--------------<D-E-F-I-N-I-T-I-O-N-S>-------------------------------------//
|
|
#include "comdecl.h" // for DEFINE_CLSID
|
|
|
|
// FX class IDs
|
|
DEFINE_CLSID(FXEQ, A90BC001, E897, E897, 74, 39, 43, 55, 00, 00, 00, 00);
|
|
DEFINE_CLSID(FXMasteringLimiter, A90BC001, E897, E897, 74, 39, 43, 55, 00, 00, 00, 01);
|
|
DEFINE_CLSID(FXReverb, A90BC001, E897, E897, 74, 39, 43, 55, 00, 00, 00, 02);
|
|
DEFINE_CLSID(FXEcho, A90BC001, E897, E897, 74, 39, 43, 55, 00, 00, 00, 03);
|
|
|
|
|
|
#if !defined(GUID_DEFS_ONLY) // ignore rest if only GUID definitions requested
|
|
#if defined(_XBOX) // general windows and COM declarations
|
|
#include <xtl.h>
|
|
#include <xobjbase.h>
|
|
#else
|
|
#include <windows.h>
|
|
#include <objbase.h>
|
|
#endif
|
|
#include <float.h> // float bounds
|
|
|
|
|
|
// EQ parameter bounds (inclusive), used with XEQ:
|
|
#define FXEQ_MIN_FRAMERATE 22000
|
|
#define FXEQ_MAX_FRAMERATE 48000
|
|
|
|
#define FXEQ_MIN_FREQUENCY_CENTER 20.0f
|
|
#define FXEQ_MAX_FREQUENCY_CENTER 20000.0f
|
|
#define FXEQ_DEFAULT_FREQUENCY_CENTER_0 100.0f // band 0
|
|
#define FXEQ_DEFAULT_FREQUENCY_CENTER_1 800.0f // band 1
|
|
#define FXEQ_DEFAULT_FREQUENCY_CENTER_2 2000.0f // band 2
|
|
#define FXEQ_DEFAULT_FREQUENCY_CENTER_3 10000.0f // band 3
|
|
|
|
#define FXEQ_MIN_GAIN 0.126f // -18dB
|
|
#define FXEQ_MAX_GAIN 7.94f // +18dB
|
|
#define FXEQ_DEFAULT_GAIN 1.0f // 0dB change, all bands
|
|
|
|
#define FXEQ_MIN_BANDWIDTH 0.1f
|
|
#define FXEQ_MAX_BANDWIDTH 2.0f
|
|
#define FXEQ_DEFAULT_BANDWIDTH 1.0f // all bands
|
|
|
|
|
|
// Mastering limiter parameter bounds (inclusive), used with XMasteringLimiter:
|
|
#define FXMASTERINGLIMITER_MIN_RELEASE 1
|
|
#define FXMASTERINGLIMITER_MAX_RELEASE 20
|
|
#define FXMASTERINGLIMITER_DEFAULT_RELEASE 6
|
|
|
|
#define FXMASTERINGLIMITER_MIN_LOUDNESS 1
|
|
#define FXMASTERINGLIMITER_MAX_LOUDNESS 1800
|
|
#define FXMASTERINGLIMITER_DEFAULT_LOUDNESS 1000
|
|
|
|
|
|
// Reverb parameter bounds (inclusive), used with XReverb:
|
|
#define FXREVERB_MIN_DIFFUSION 0.0f
|
|
#define FXREVERB_MAX_DIFFUSION 1.0f
|
|
#define FXREVERB_DEFAULT_DIFFUSION 0.9f
|
|
|
|
#define FXREVERB_MIN_ROOMSIZE 0.0001f
|
|
#define FXREVERB_MAX_ROOMSIZE 1.0f
|
|
#define FXREVERB_DEFAULT_ROOMSIZE 0.6f
|
|
|
|
|
|
// Echo parameter bounds (inclusive), used with XEcho:
|
|
#define FXECHO_MIN_WETDRYMIX 0.0f
|
|
#define FXECHO_MAX_WETDRYMIX 1.0f
|
|
#define FXECHO_DEFAULT_WETDRYMIX 0.5f
|
|
|
|
#define FXECHO_MIN_FEEDBACK 0.0f
|
|
#define FXECHO_MAX_FEEDBACK 1.0f
|
|
#define FXECHO_DEFAULT_FEEDBACK 0.5f
|
|
|
|
#define FXECHO_MIN_DELAY 1.0f
|
|
#define FXECHO_MAX_DELAY 2000.0f
|
|
#define FXECHO_DEFAULT_DELAY 500.0f
|
|
|
|
|
|
//--------------<D-A-T-A---T-Y-P-E-S>---------------------------------------//
|
|
#pragma pack(push, 1) // set packing alignment to ensure consistency across arbitrary build environments
|
|
|
|
|
|
// EQ parameters (4 bands), used with IXAPOParameters::SetParameters:
|
|
// The EQ supports only FLOAT32 audio foramts.
|
|
// The framerate must be within [22000, 48000] Hz.
|
|
typedef struct FXEQ_PARAMETERS {
|
|
float FrequencyCenter0; // center frequency in Hz, band 0
|
|
float Gain0; // boost/cut
|
|
float Bandwidth0; // bandwidth, region of EQ is center frequency +/- bandwidth/2
|
|
float FrequencyCenter1; // band 1
|
|
float Gain1;
|
|
float Bandwidth1;
|
|
float FrequencyCenter2; // band 2
|
|
float Gain2;
|
|
float Bandwidth2;
|
|
float FrequencyCenter3; // band 3
|
|
float Gain3;
|
|
float Bandwidth3;
|
|
} FXEQ_PARAMETERS;
|
|
|
|
|
|
// Mastering limiter parameters, used with IXAPOParameters::SetParameters:
|
|
// The mastering limiter supports only FLOAT32 audio formats.
|
|
typedef struct FXMASTERINGLIMITER_PARAMETERS {
|
|
UINT32 Release; // release time (tuning factor with no specific units)
|
|
UINT32 Loudness; // loudness target (threshold)
|
|
} FXMASTERINGLIMITER_PARAMETERS;
|
|
|
|
|
|
// Reverb parameters, used with IXAPOParameters::SetParameters:
|
|
// The reverb supports only FLOAT32 audio formats with the following
|
|
// channel configurations:
|
|
// Input: Mono Output: Mono
|
|
// Input: Stereo Output: Stereo
|
|
typedef struct FXREVERB_PARAMETERS {
|
|
float Diffusion; // diffusion
|
|
float RoomSize; // room size
|
|
} FXREVERB_PARAMETERS;
|
|
|
|
|
|
// Echo parameters, used with IXAPOParameters::SetParameters:
|
|
// The echo supports only FLOAT32 audio formats.
|
|
typedef struct FXECHO_PARAMETERS {
|
|
float WetDryMix; // ratio of wet (processed) signal to dry (original) signal
|
|
float Feedback; // amount of output fed back into input
|
|
float Delay; // delay (all channels) in milliseconds
|
|
} FXECHO_PARAMETERS;
|
|
|
|
|
|
//--------------<M-A-C-R-O-S>-----------------------------------------------//
|
|
// function storage-class attribute and calltype
|
|
#if defined(_XBOX) || !defined(FXDLL)
|
|
#define FX_API_(type) EXTERN_C type STDAPIVCALLTYPE
|
|
#else
|
|
#if defined(FXEXPORT)
|
|
#define FX_API_(type) EXTERN_C __declspec(dllexport) type STDAPIVCALLTYPE
|
|
#else
|
|
#define FX_API_(type) EXTERN_C __declspec(dllimport) type STDAPIVCALLTYPE
|
|
#endif
|
|
#endif
|
|
#define FX_IMP_(type) type STDMETHODVCALLTYPE
|
|
|
|
|
|
//--------------<F-U-N-C-T-I-O-N-S>-----------------------------------------//
|
|
// creates instance of requested XAPO, use Release to free instance
|
|
FX_API_(HRESULT) CreateFX (REFCLSID clsid, __deref_out IUnknown** pEffect);
|
|
|
|
|
|
#pragma pack(pop) // revert packing alignment
|
|
#endif // !defined(GUID_DEFS_ONLY)
|
|
//---------------------------------<-EOF->----------------------------------//
|