#include "..\..\STDInclude.hpp" namespace Components { std::string Playlist::CurrentPlaylistBuffer; std::string Playlist::ReceivedPlaylistBuffer; void Playlist::LoadPlaylist() { // Check if playlist already loaded if (Utils::Hook::Get(0x1AD3680)) return; std::string playlistFilename = Dvar::Var("playlistFilename").Get(); FileSystem::File playlist(playlistFilename); if (playlist.Exists()) { Logger::Print("Parsing playlist '%s'...\n", playlist.GetName().data()); Game::Live_ParsePlaylists(playlist.GetBuffer().data()); Utils::Hook::Set(0x1AD3680, true); // Playlist loaded } else { Logger::Print("Unable to load playlist '%s'!\n", playlist.GetName().data()); } } DWORD Playlist::StorePlaylistStub(const char** buffer) { Playlist::CurrentPlaylistBuffer = *buffer; return Utils::Hook::Call(0x4C0350)(buffer); } void Playlist::PlaylistRequest(Network::Address address, std::string data) { Logger::Print("Received playlist request, sending currently stored buffer.\n"); // Split playlist data unsigned int maxPacketSize = 1000; unsigned int maxBytes = Playlist::CurrentPlaylistBuffer.size(); for (unsigned int i = 0; i < maxBytes; i += maxPacketSize) { unsigned int sendBytes = min(maxPacketSize, maxBytes - i); unsigned int sentBytes = i + sendBytes; std::string data; data.append(reinterpret_cast(&sentBytes), 4); // Sent bytes data.append(reinterpret_cast(&maxBytes), 4); // Max bytes data.append(Playlist::CurrentPlaylistBuffer.data() + i, sendBytes); Network::SendRaw(address, std::string("playlistresponse\n") + data); } } void Playlist::PlaylistReponse(Network::Address address, std::string data) { if (Party::PlaylistAwaiting()) { if (address == Party::Target()) { if (data.size() <= 8) { Party::PlaylistError(Utils::VA("Received playlist response, but it is invalid.")); Playlist::ReceivedPlaylistBuffer.clear(); return; } else { unsigned int sentBytes = *(unsigned int*)(data.data() + 0); unsigned int maxBytes = *(unsigned int*)(data.data() + 4); // Clear current buffer, if we receive a new packet if (data.size() - 8 == sentBytes) Playlist::ReceivedPlaylistBuffer.clear(); // Append received data Playlist::ReceivedPlaylistBuffer.append(data.data() + 8, data.size() - 8); if (Playlist::ReceivedPlaylistBuffer.size() != sentBytes) { Party::PlaylistError(Utils::VA("Received playlist data, but it seems invalid: %d != %d", sentBytes, Playlist::ReceivedPlaylistBuffer.size())); Playlist::ReceivedPlaylistBuffer.clear(); return; } else { Logger::Print("Received playlist data: %d/%d (%d%%)\n", sentBytes, maxBytes, ((100 * sentBytes) / maxBytes)); } if (Playlist::ReceivedPlaylistBuffer.size() == maxBytes) { Logger::Print("Received playlist, loading and continuing connection...\n"); Game::Live_ParsePlaylists(Playlist::ReceivedPlaylistBuffer.data()); Party::PlaylistContinue(); Playlist::ReceivedPlaylistBuffer.clear(); } } } else { Logger::Print("Received playlist from someone else than our target host, ignoring it.\n"); } } else { Logger::Print("Received stray playlist response, ignoring it.\n"); } } Playlist::Playlist() { // Default playlists Utils::Hook::Set(0x60B06E, "playlists_default.info"); // disable playlist download function Utils::Hook::Set(0x4D4790, 0xC3); // Load playlist, but don't delete it Utils::Hook::Nop(0x4D6EBB, 5); Utils::Hook::Nop(0x4D6E67, 5); Utils::Hook::Nop(0x4D6E71, 2); // playlist dvar 'validity check' Utils::Hook::Set(0x4B1170, 0xC3); // disable playlist checking Utils::Hook::Set(0x5B69E9, 0xEB); // too new Utils::Hook::Set(0x5B696E, 0xEB); // too old //Got playlists is true //Utils::Hook::Set(0x1AD3680, true); // Store playlist buffer on load Utils::Hook(0x42961C, Playlist::StorePlaylistStub, HOOK_CALL).Install()->Quick(); //if (Dedicated::IsDedicated()) { // Custom playlist loading Utils::Hook(0x420B5A, Playlist::LoadPlaylist, HOOK_JUMP).Install()->Quick(); // disable playlist.ff loading function Utils::Hook::Set(0x4D6E60, 0xC3); } Network::Handle("getplaylist", PlaylistRequest); Network::Handle("playlistresponse", PlaylistReponse); } Playlist::~Playlist() { Playlist::CurrentPlaylistBuffer.clear(); Playlist::ReceivedPlaylistBuffer.clear(); } }