namespace Components { class Lean : public Component { public: Lean(); #ifdef DEBUG const char* GetName() { return "Lean"; }; #endif private: static Game::kbutton_t in_leanleft; static Game::kbutton_t in_leanright; static void IN_LeanLeft_Up(); static void IN_LeanLeft_Down(); static void IN_LeanRight_Up(); static void IN_LeanRight_Down(); }; }