#pragma once namespace Components { class Security : public Component { public: Security(); private: static int MsgReadBitsCompressCheckSV(const char* from, char* to, int size); static int MsgReadBitsCompressCheckCL(const char* from, char* to, int size); static int SVCanReplaceServerCommand(Game::client_t* client, const char* cmd); static long AtolAdjustPlayerLimit(const char* string); static void SelectStringTableEntryInDvarStub(); static int G_GetClientScore(); static void G_LogPrintfStub(const char* fmt); }; }