#include "STDInclude.hpp" namespace Components { std::unordered_map> ClientCommand::FunctionMap; bool ClientCommand::CheatsOk(const Game::gentity_s* ent) { const auto entNum = ent->s.number; if (!Dvar::Var("sv_cheats").get()) { Logger::Print("CheatsOk: cheats are disabled!\n"); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_CHEATSNOTENABLED\"", 0x65)); return false; } if (ent->health < 1) { Logger::Print("CheatsOk: entity %u must be alive to use this command!\n", entNum); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"GAME_MUSTBEALIVECOMMAND\"", 0x65)); return false; } return true; } bool ClientCommand::CallbackHandler(Game::gentity_s* ent, const char* cmd) { const auto command = Utils::String::ToLower(cmd); if (ClientCommand::FunctionMap.find(command) != ClientCommand::FunctionMap.end()) { ClientCommand::FunctionMap[command](ent); return true; } return false; } void ClientCommand::Add(const char* name, Utils::Slot callback) { const auto command = Utils::String::ToLower(name); ClientCommand::FunctionMap[command] = callback; } void ClientCommand::ClientCommandStub(const int clientNum) { char cmd[1024]{}; const auto entity = &Game::g_entities[clientNum]; if (entity->client == nullptr) { Logger::Print("ClientCommand: client %d is not fully in game yet\n", clientNum); return; } Game::SV_Cmd_ArgvBuffer(0, cmd, sizeof(cmd)); if (!ClientCommand::CallbackHandler(entity, cmd)) { // If no callback was found call original game function Utils::Hook::Call(0x416790)(clientNum); } } void ClientCommand::AddCheatCommands() { ClientCommand::Add("noclip", [](Game::gentity_s* ent) { if (!ClientCommand::CheatsOk(ent)) return; ent->client->flags ^= Game::PLAYER_FLAG_NOCLIP; const auto entNum = ent->s.number; Logger::Print("Noclip toggled for entity %u\n", entNum); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65, (ent->client->flags & Game::PLAYER_FLAG_NOCLIP) ? "GAME_NOCLIPON" : "GAME_NOCLIPOFF")); }); ClientCommand::Add("ufo", [](Game::gentity_s* ent) { if (!ClientCommand::CheatsOk(ent)) return; ent->client->flags ^= Game::PLAYER_FLAG_UFO; const auto entNum = ent->s.number; Logger::Print("UFO toggled for entity %u\n", entNum); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65, (ent->client->flags & Game::PLAYER_FLAG_UFO) ? "GAME_UFOON" : "GAME_UFOOFF")); }); ClientCommand::Add("god", [](Game::gentity_s* ent) { if (!ClientCommand::CheatsOk(ent)) return; ent->flags ^= Game::FL_GODMODE; const auto entNum = ent->s.number; Logger::Print("God toggled for entity %u\n", entNum); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65, (ent->flags & Game::FL_GODMODE) ? "GAME_GODMODE_ON" : "GAME_GODMODE_OFF")); }); ClientCommand::Add("demigod", [](Game::gentity_s* ent) { if (!ClientCommand::CheatsOk(ent)) return; ent->flags ^= Game::FL_DEMI_GODMODE; const auto entNum = ent->s.number; Logger::Print("Demigod toggled for entity %u\n", entNum); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65, (ent->flags & Game::FL_DEMI_GODMODE) ? "GAME_DEMI_GODMODE_ON" : "GAME_DEMI_GODMODE_OFF")); }); ClientCommand::Add("notarget", [](Game::gentity_s* ent) { if (!ClientCommand::CheatsOk(ent)) return; ent->flags ^= Game::FL_NOTARGET; const auto entNum = ent->s.number; Logger::Print("Notarget toggled for entity %u\n", entNum); Game::SV_GameSendServerCommand(entNum, 0, Utils::String::VA("%c \"%s\"", 0x65, (ent->flags & Game::FL_NOTARGET) ? "GAME_NOTARGETON" : "GAME_NOTARGETOFF")); }); ClientCommand::Add("setviewpos", [](Game::gentity_s* ent) { assert(ent != nullptr); if (!ClientCommand::CheatsOk(ent)) return; Command::ServerParams params = {}; Game::vec3_t origin, angles{0.f, 0.f, 0.f}; if (params.length() < 4u || params.length() > 6u) { Game::SV_GameSendServerCommand(ent->s.number, 0, "print \"GAME_USAGE\x15: setviewpos x y z [yaw] [pitch]\n\""); return; } for (auto i = 0; i < 3; i++) { origin[i] = std::strtof(params.get(i + 1), nullptr); } if (params.length() == 5) { angles[1] = std::strtof(params.get(4), nullptr); // Yaw } if (params.length() == 6) { angles[0] = std::strtof(params.get(5), nullptr); // Pitch } Game::TeleportPlayer(ent, origin, angles); }); } void ClientCommand::AddScriptFunctions() { Script::AddFunction("Noclip", [](Game::scr_entref_t entref) // gsc: Noclip(); { if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr) { Game::Scr_Error(Utils::String::VA("^1NoClip: entity %u is not a client\n", entref)); return; } if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER) { if (Game::Scr_GetInt(0)) { Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_NOCLIP; } else { Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_NOCLIP; } } else { Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_NOCLIP; } }); Script::AddFunction("Ufo", [](Game::scr_entref_t entref) // gsc: Ufo(); { if (entref >= Game::MAX_GENTITIES || Game::g_entities[entref].client == nullptr) { Game::Scr_Error(Utils::String::VA("^1Ufo: entity %u is not a client\n", entref)); return; } if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER) { if (Game::Scr_GetInt(0)) { Game::g_entities[entref].client->flags |= Game::PLAYER_FLAG_UFO; } else { Game::g_entities[entref].client->flags &= ~Game::PLAYER_FLAG_UFO; } } else { Game::g_entities[entref].client->flags ^= Game::PLAYER_FLAG_UFO; } }); Script::AddFunction("God", [](Game::scr_entref_t entref) // gsc: God(); { if (entref >= Game::MAX_GENTITIES) { Game::Scr_Error(Utils::String::VA("^1God: entity %u is out of bounds\n", entref)); return; } if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER) { if (Game::Scr_GetInt(0)) { Game::g_entities[entref].flags |= Game::FL_GODMODE; } else { Game::g_entities[entref].flags &= ~Game::FL_GODMODE; } } else { Game::g_entities[entref].flags ^= Game::FL_GODMODE; } }); Script::AddFunction("Demigod", [](Game::scr_entref_t entref) // gsc: Demigod(); { if (entref >= Game::MAX_GENTITIES) { Game::Scr_Error(Utils::String::VA("^1Demigod: entity %u is out of bounds\n", entref)); return; } if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER) { if (Game::Scr_GetInt(0)) { Game::g_entities[entref].flags |= Game::FL_DEMI_GODMODE; } else { Game::g_entities[entref].flags &= ~Game::FL_DEMI_GODMODE; } } else { Game::g_entities[entref].flags ^= Game::FL_DEMI_GODMODE; } }); Script::AddFunction("Notarget", [](Game::scr_entref_t entref) // gsc: Notarget(); { if (entref >= Game::MAX_GENTITIES) { Game::Scr_Error(Utils::String::VA("^1Notarget: entity %u is out of bounds\n", entref)); return; } if (Game::Scr_GetNumParam() == 1u && Game::Scr_GetType(0) == Game::VAR_INTEGER) { if (Game::Scr_GetInt(0)) { Game::g_entities[entref].flags |= Game::FL_NOTARGET; } else { Game::g_entities[entref].flags &= ~Game::FL_NOTARGET; } } else { Game::g_entities[entref].flags ^= Game::FL_NOTARGET; } }); } ClientCommand::ClientCommand() { // Hook call to ClientCommand in SV_ExecuteClientCommand so we may add custom commands Utils::Hook(0x6259FA, ClientCommand::ClientCommandStub, HOOK_CALL).install()->quick(); ClientCommand::AddCheatCommands(); ClientCommand::AddScriptFunctions(); } ClientCommand::~ClientCommand() { ClientCommand::FunctionMap.clear(); } }