#include #include #include #include "Party.hpp" #include "Playlist.hpp" namespace Components { std::string Playlist::CurrentPlaylistBuffer; std::string Playlist::ReceivedPlaylistBuffer; std::unordered_map Playlist::MapRelocation; void Playlist::LoadPlaylist() { // Check if playlist already loaded if (*Game::s_havePlaylists) return; // Don't load playlists when dedi and no party if (Dedicated::IsEnabled() && !Dvar::Var("party_enable").get()) { *Game::s_havePlaylists = true; Dvar::Var("xblive_privateserver").set(true); return; } Dvar::Var("xblive_privateserver").set(false); const auto playlistFilename = Dvar::Var("playlistFilename").get(); FileSystem::File playlist(playlistFilename); if (playlist.exists()) { Logger::Print("Parsing playlist '{}'...\n", playlist.getName()); Game::Playlist_ParsePlaylists(playlist.getBuffer().data()); *Game::s_havePlaylists = true; } else { Logger::Print("Unable to load playlist '{}'!\n", playlist.getName()); } } char* Playlist::Com_ParseOnLine_Hk(const char** data_p) { MapRelocation.clear(); CurrentPlaylistBuffer = Utils::Compression::ZLib::Compress(*data_p); return Game::Com_ParseOnLine(data_p); } void Playlist::PlaylistRequest(const Network::Address& address, [[maybe_unused]] const std::string& data) { const auto* password = *Game::g_password ? (*Game::g_password)->current.string : ""; if (*password) { if (password != data) { Network::SendCommand(address, "playlistInvalidPassword"); return; } } Logger::Print("Received playlist request, sending currently stored buffer.\n"); std::string compressedList = CurrentPlaylistBuffer; Proto::Party::Playlist list; list.set_hash(Utils::Cryptography::JenkinsOneAtATime::Compute(compressedList)); list.set_buffer(compressedList); Network::SendCommand(address, "playlistResponse", list.SerializeAsString()); } void Playlist::PlaylistResponse(const Network::Address& address, [[maybe_unused]] const std::string& data) { if (!Party::PlaylistAwaiting()) { Logger::Print("Received stray playlist response, ignoring it.\n"); return; } if (address != Party::Target()) { Logger::Print("Received playlist from someone else than our target host, ignoring it.\n"); return; } Proto::Party::Playlist list; if (!list.ParseFromString(data)) { Party::PlaylistError(std::format("Received playlist response from {}, but it is invalid.", address.getString())); ReceivedPlaylistBuffer.clear(); } else { // Generate buffer and hash const auto& compressedData = list.buffer(); const auto hash = Utils::Cryptography::JenkinsOneAtATime::Compute(compressedData); // Validate hashes if (hash != list.hash()) { Party::PlaylistError(std::format("Received playlist response from {}, but the checksum did not match ({} != {}).", address.getString(), list.hash(), hash)); ReceivedPlaylistBuffer.clear(); return; } // Decompress buffer ReceivedPlaylistBuffer = Utils::Compression::ZLib::Decompress(compressedData); // Load and continue connection Logger::Print("Received playlist, loading and continuing connection...\n"); Game::Playlist_ParsePlaylists(ReceivedPlaylistBuffer.data()); Party::PlaylistContinue(); } } void Playlist::PlaylistInvalidPassword([[maybe_unused]] const Network::Address& address, [[maybe_unused]] const std::string& data) { Party::PlaylistError("Error: Invalid Password for Party."); } void Playlist::MapNameCopy(char* dest, const char* src, int destsize) { Utils::Hook::Call(0x4D6F80)(dest, src, destsize); MapRelocation[dest] = src; } void Playlist::SetMapName(const char* dvarName, const char* value) { auto i = MapRelocation.find(value); if (i != MapRelocation.end()) { value = i->second.data(); } Game::Dvar_SetStringByName(dvarName, value); } int Playlist::GetMapIndex(const char* mapname) { auto i = MapRelocation.find(mapname); if (i != MapRelocation.end()) { mapname = i->second.data(); } return Game::Live_GetMapIndex(mapname); } Playlist::Playlist() { // Default playlists Utils::Hook::Set(0x60B06E, "playlists_default.info"); // Disable playlist download function Utils::Hook::Set(0x4D4790, 0xC3); // Load playlist, but don't delete it Utils::Hook::Nop(0x4D6EBB, 5); Utils::Hook::Nop(0x4D6E67, 5); Utils::Hook::Nop(0x4D6E71, 2); // Disable Playlist_ValidatePlaylistNum Utils::Hook::Set(0x4B1170, 0xC3); // Disable playlist checking Utils::Hook::Set(0x5B69E9, 0xEB); // Too new Utils::Hook::Set(0x5B696E, 0xEB); // Too old // Got playlists is true //Utils::Hook::Set(0x1AD3680, true); Utils::Hook(0x497DB5, GetMapIndex, HOOK_CALL).install()->quick(); Utils::Hook(0x42A19D, MapNameCopy, HOOK_CALL).install()->quick(); Utils::Hook(0x4A6FEE, SetMapName, HOOK_CALL).install()->quick(); // Store playlist buffer on load Utils::Hook(0x42961C, Com_ParseOnLine_Hk, HOOK_CALL).install()->quick(); // Playlist_ParsePlaylists //if (Dedicated::IsDedicated()) { // Custom playlist loading Utils::Hook(0x420B5A, LoadPlaylist, HOOK_JUMP).install()->quick(); // disable playlist.ff loading function (Win_LoadPlaylistFastfile) Utils::Hook::Set(0x4D6E60, 0xC3); } Network::OnClientPacket("getPlaylist", PlaylistRequest); Network::OnClientPacket("playlistResponse", PlaylistResponse); Network::OnClientPacket("playlistInvalidPassword", PlaylistInvalidPassword); } }