#include "..\..\STDInclude.hpp" #include namespace Components { Discovery::Discovery() { Command::Add("bcast", [] (Command::Params params) { std::async([]() { int start = Game::Com_Milliseconds(); OutputDebugStringA("Start!"); Network::BroadcastAll("getinfo xxx\n"); OutputDebugStringA(Utils::VA("End: %d", Game::Com_Milliseconds() - start)); }); }); } Discovery::~Discovery() { } }