#include namespace Components { std::vector VisionFile::DvarExceptions = { "r_pretess", }; std::unordered_map VisionFile::VisionReplacements { {"511", "r_glow"}, {"516", "r_glowRadius0"}, {"512", "r_glowBloomCutoff"}, {"513", "r_glowBloomDesaturation"}, {"514", "r_glowBloomIntensity0"}, {"520", "r_filmEnable"}, {"522", "r_filmContrast"}, {"521", "r_filmBrightness"}, {"523", "r_filmDesaturation"}, {"524", "r_filmDesaturationDark"}, {"525", "r_filmInvert"}, {"526", "r_filmLightTint"}, {"527", "r_filmMediumTint"}, {"528", "r_filmDarkTint"}, {"529", "r_primaryLightUseTweaks"}, {"530", "r_primaryLightTweakDiffuseStrength"}, {"531", "r_primaryLightTweakSpecularStrength"}, }; bool VisionFile::ApplyExemptDvar(const char* dvarName, const char** buffer, const char* filename) { for (auto& exceptions : DvarExceptions) { if (!_stricmp(dvarName, exceptions.data())) { const auto* dvar = Game::Dvar_FindVar(dvarName); const auto* parsedValue = Game::Com_ParseOnLine(buffer); assert(dvar); assert(parsedValue); Game::Dvar_SetFromStringFromSource(dvar, parsedValue, Game::DvarSetSource::DVAR_SOURCE_INTERNAL); Logger::Print("Overriding '{}' from '{}'\n", dvar->name, filename); // Successfully found and tried to apply the string value to the dvar return true; } } return false; } bool VisionFile::LoadVisionSettingsFromBuffer(const char* buffer, const char* filename, Game::visionSetVars_t* settings) { assert(settings); bool wasRead[21]{}; Game::Com_BeginParseSession(filename); while (true) { auto* token = Game::Com_Parse(&buffer); if (!*token) { break; } auto found = false; auto fieldNum = 0; const auto it = VisionReplacements.find(token); for (fieldNum = 0; fieldNum < 21; ++fieldNum) { if (!wasRead[fieldNum] && !_stricmp((it == VisionReplacements.end()) ? token : it->second.data(), Game::visionDefFields[fieldNum].name)) { found = true; break; } } if (!found) { if (!ApplyExemptDvar(token, &buffer, filename)) { Logger::Warning(Game::CON_CHANNEL_SYSTEM, "WARNING: unknown dvar '{}' in file '{}'\n", token, filename); Game::Com_SkipRestOfLine(&buffer); } continue; } token = Game::Com_ParseOnLine(&buffer); if (ApplyTokenToField(fieldNum, token, settings)) { wasRead[fieldNum] = true; } else { Logger::Warning(Game::CON_CHANNEL_SYSTEM, "WARNING: malformed dvar '{}' in file '{}'\n", token, filename); Game::Com_SkipRestOfLine(&buffer); } } Game::Com_EndParseSession(); return true; } __declspec(naked) bool VisionFile::LoadVisionSettingsFromBuffer_Stub() { __asm { push eax pushad push [esp + 0x24 + 0x8] // settings push ebx // filename push [esp + 0x24 + 0xC] // buffer call LoadVisionSettingsFromBuffer add esp, 0xC mov [esp + 0x20], eax popad pop eax ret } } VisionFile::VisionFile() { AssertSize(Game::visField_t, 12); // Place hook in LoadVisionFile function Utils::Hook(0x59A98A, LoadVisionSettingsFromBuffer_Stub, HOOK_CALL).install()->quick(); } }