#include "STDInclude.hpp" #define NEWS_MOTD_DEFUALT "Welcome to IW4x Multiplayer!" namespace Components { bool News::Terminate; std::thread News::Thread; bool News::UnitTest() { bool result = true; if (News::Thread.joinable()) { Logger::Print("Awaiting thread termination...\n"); News::Thread.join(); if (!strlen(Localization::Get("MPUI_CHANGELOG_TEXT")) || Localization::Get("MPUI_CHANGELOG_TEXT") == "Loading..."s) { Logger::Print("Failed to fetch changelog!\n"); result = false; } else { Logger::Print("Successfully fetched changelog.\n"); } if (!strcmp(Localization::Get("MPUI_MOTD_TEXT"), NEWS_MOTD_DEFUALT)) { Logger::Print("Failed to fetch motd!\n"); result = false; } else { Logger::Print("Successfully fetched motd.\n"); } } return result; } void News::ExitProcessStub(unsigned int exitCode) { std::this_thread::sleep_for(10ms); STARTUPINFOA sInfo; PROCESS_INFORMATION pInfo; ZeroMemory(&sInfo, sizeof(sInfo)); ZeroMemory(&pInfo, sizeof(pInfo)); sInfo.cb = sizeof(sInfo); CreateProcessA("updater.dat", NULL, NULL, NULL, false, CREATE_NO_WINDOW, NULL, NULL, &sInfo, &pInfo); Console::SetSkipShutdown(); TerminateProcess(GetCurrentProcess(), exitCode); } void News::CheckForUpdate() { std::string caches = Utils::WebIO("IW4x", "https://iw4xcachep26muba.onion.to/iw4/caches.xml").SetTimeout(5000)->Get(); if (!caches.empty()) { std::string str = "()->current.integer = version; Dvar::Var("cl_updateavailable").Get()->current.boolean = (version > REVISION); } } } } News::News() { Dvar::Register("cl_updateoldversion", REVISION, REVISION, REVISION, Game::DVAR_FLAG_WRITEPROTECTED, "Current version number."); Dvar::Register("cl_updateversion", 0, 0, -1, Game::DVAR_FLAG_WRITEPROTECTED, "New version number."); Dvar::Register("cl_updateavailable", 0, Game::DVAR_FLAG_WRITEPROTECTED, "New update is available."); Localization::Set("MPUI_CHANGELOG_TEXT", "Loading..."); Localization::Set("MPUI_MOTD_TEXT", NEWS_MOTD_DEFUALT); if (Utils::IO::FileExists("updater.dat")) { remove("updater.dat"); } Command::Add("checkforupdate", [] (Command::Params) { News::CheckForUpdate(); }); Command::Add("getautoupdate", [] (Command::Params) { if (!Dvar::Var("cl_updateavailable").Get()->current.boolean) return; Localization::SetTemp("MENU_RECONNECTING_TO_PARTY", "Downloading updater"); Command::Execute("openmenu popup_reconnectingtoparty", true); // Run the updater on shutdown Utils::Hook::Set(0x6D72A0, ExitProcessStub); std::async([] () { std::string data = Utils::WebIO("IW4x", "http://localhost/iw4/updater/updater.exe").SetTimeout(5000)->Get(); if (data.empty()) { Localization::ClearTemp(); Command::Execute("closemenu popup_reconnectingtoparty", false); Game::MessageBox("Failed to download the updater!", "Error"); } else { Utils::IO::WriteFile("updater.dat", data); Command::Execute("wait 300; quit;", false); } }); }); News::Terminate = false; News::Thread = std::thread([] () { Localization::Set("MPUI_CHANGELOG_TEXT", Utils::WebIO("IW4x", "https://iw4xcachep26muba.onion.to/iw4/changelog.txt").SetTimeout(5000)->Get()); std::string data = Utils::WebIO("IW4x", "https://iw4xcachep26muba.onion.to/iw4/motd.txt").SetTimeout(5000)->Get(); if (!data.empty()) { Localization::Set("MPUI_MOTD_TEXT", data); } // TODO: Implement update checks here! if (!Loader::PerformingUnitTests()) { while (!News::Terminate) { News::CheckForUpdate(); // Sleep for 3 minutes for (int i = 0; i < 180 && !News::Terminate; ++i) { std::this_thread::sleep_for(1s); } } } }); } News::~News() { News::Terminate = true; if (News::Thread.joinable()) { News::Thread.join(); } } }