#include namespace Scripting { StackIsolation::StackIsolation() { this->inParamCount_ = Game::scrVmPub->inparamcount; this->outParamCount_ = Game::scrVmPub->outparamcount; this->top_ = Game::scrVmPub->top; this->maxStack_ = Game::scrVmPub->maxStack; Game::scrVmPub->top = this->stack_; Game::scrVmPub->maxStack = &this->stack_[ARRAYSIZE(this->stack_) - 1]; Game::scrVmPub->inparamcount = 0; Game::scrVmPub->outparamcount = 0; } StackIsolation::~StackIsolation() { Game::Scr_ClearOutParams(); Game::scrVmPub->inparamcount = this->inParamCount_; Game::scrVmPub->outparamcount = this->outParamCount_; Game::scrVmPub->top = this->top_; Game::scrVmPub->maxStack = this->maxStack_; } }