#include "STDInclude.hpp" namespace Game { // C-Style casts are fine here, that's where we're doing our dirty stuff anyways... BG_LoadWeaponDef_LoadObj_t BG_LoadWeaponDef_LoadObj = (BG_LoadWeaponDef_LoadObj_t)0x57B5F0; Cbuf_AddText_t Cbuf_AddText = (Cbuf_AddText_t)0x404B20; CL_GetClientName_t CL_GetClientName = (CL_GetClientName_t)0x4563D0; CL_IsCgameInitialized_t CL_IsCgameInitialized = (CL_IsCgameInitialized_t)0x43EB20; CL_ConnectFromParty_t CL_ConnectFromParty = (CL_ConnectFromParty_t)0x433D30; Cmd_AddCommand_t Cmd_AddCommand = (Cmd_AddCommand_t)0x470090; Cmd_ExecuteSingleCommand_t Cmd_ExecuteSingleCommand = (Cmd_ExecuteSingleCommand_t)0x609540; Com_Error_t Com_Error = (Com_Error_t)0x4B22D0; Com_Printf_t Com_Printf = (Com_Printf_t)0x402500; Com_PrintMessage_t Com_PrintMessage = (Com_PrintMessage_t)0x4AA830; Com_Milliseconds_t Com_Milliseconds = (Com_Milliseconds_t)0x42A660; Com_ParseExt_t Com_ParseExt = (Com_ParseExt_t)0x474D60; DB_EnumXAssets_t DB_EnumXAssets = (DB_EnumXAssets_t)0x4B76D0; DB_FindXAssetHeader_t DB_FindXAssetHeader = (DB_FindXAssetHeader_t)0x407930; DB_GetXAssetNameHandler_t* DB_GetXAssetNameHandlers = (DB_GetXAssetNameHandler_t*)0x799328; DB_GetXAssetSizeHandler_t* DB_GetXAssetSizeHandlers = (DB_GetXAssetSizeHandler_t*)0x799488; DB_GetXAssetTypeName_t DB_GetXAssetTypeName = (DB_GetXAssetTypeName_t)0x4CFCF0; DB_LoadXAssets_t DB_LoadXAssets = (DB_LoadXAssets_t)0x4E5930; Dvar_RegisterBool_t Dvar_RegisterBool = (Dvar_RegisterBool_t)0x4CE1A0; Dvar_RegisterFloat_t Dvar_RegisterFloat = (Dvar_RegisterFloat_t)0x648440; Dvar_RegisterVec2_t Dvar_RegisterVec2 = (Dvar_RegisterVec2_t)0x4F6070; Dvar_RegisterVec3_t Dvar_RegisterVec3 = (Dvar_RegisterVec3_t)0x4EF8E0; Dvar_RegisterVec4_t Dvar_RegisterVec4 = (Dvar_RegisterVec4_t)0x4F28E0; Dvar_RegisterInt_t Dvar_RegisterInt = (Dvar_RegisterInt_t)0x479830; Dvar_RegisterEnum_t Dvar_RegisterEnum = (Dvar_RegisterEnum_t)0x412E40; Dvar_RegisterString_t Dvar_RegisterString = (Dvar_RegisterString_t)0x4FC7E0; Dvar_RegisterColor_t Dvar_RegisterColor = (Dvar_RegisterColor_t)0x4F28E0;//0x471500; Dvar_GetUnpackedColorByName_t Dvar_GetUnpackedColorByName = (Dvar_GetUnpackedColorByName_t)0x406530; Dvar_FindVar_t Dvar_FindVar = (Dvar_FindVar_t)0x4D5390; Dvar_InfoString_Big_t Dvar_InfoString_Big = (Dvar_InfoString_Big_t)0x4D98A0; Dvar_SetCommand_t Dvar_SetCommand = (Dvar_SetCommand_t)0x4EE430; Field_Clear_t Field_Clear = (Field_Clear_t)0x437EB0; FreeMemory_t FreeMemory = (FreeMemory_t)0x4D6640; FS_FileExists_t FS_FileExists = (FS_FileExists_t)0x4DEFA0; FS_FreeFile_t FS_FreeFile = (FS_FreeFile_t)0x4416B0; FS_ReadFile_t FS_ReadFile = (FS_ReadFile_t)0x4F4B90; FS_ListFiles_t FS_ListFiles = (FS_ListFiles_t)0x441BB0; FS_FreeFileList_t FS_FreeFileList = (FS_FreeFileList_t)0x4A5DE0; FS_FOpenFileAppend_t FS_FOpenFileAppend = (FS_FOpenFileAppend_t)0x410BB0; FS_FOpenFileAppend_t FS_FOpenFileWrite = (FS_FOpenFileAppend_t)0x4BA530; FS_FOpenFileRead_t FS_FOpenFileRead = (FS_FOpenFileRead_t)0x46CBF0; FS_FCloseFile_t FS_FCloseFile = (FS_FCloseFile_t)0x462000; FS_WriteFile_t FS_WriteFile = (FS_WriteFile_t)0x426450; FS_Write_t FS_Write = (FS_Write_t)0x4C06E0; FS_Read_t FS_Read = (FS_Read_t)0x4A04C0; FS_Seek_t FS_Seek = (FS_Seek_t)0x4A63D0; FS_FTell_t FS_FTell = (FS_FTell_t)0x4E6760; FS_Remove_t FS_Remove = (FS_Remove_t)0x4660F0; FS_Restart_t FS_Restart = (FS_Restart_t)0x461A50; FS_BuildPathToFile_t FS_BuildPathToFile = (FS_BuildPathToFile_t)0x4702C0; Image_LoadFromFileWithReader_t Image_LoadFromFileWithReader = (Image_LoadFromFileWithReader_t)0x53ABF0; Image_Release_t Image_Release = (Image_Release_t)0x51F010; Menus_CloseAll_t Menus_CloseAll = (Menus_CloseAll_t)0x4BA5B0; Menus_OpenByName_t Menus_OpenByName = (Menus_OpenByName_t)0x4CCE60; Menus_FindByName_t Menus_FindByName = (Menus_FindByName_t)0x487240; Menu_IsVisible_t Menu_IsVisible = (Menu_IsVisible_t)0x4D77D0; Menus_MenuIsInStack_t Menus_MenuIsInStack = (Menus_MenuIsInStack_t)0x47ACB0; MSG_Init_t MSG_Init = (MSG_Init_t)0x45FCA0; MSG_ReadData_t MSG_ReadData = (MSG_ReadData_t)0x4527C0; MSG_ReadLong_t MSG_ReadLong = (MSG_ReadLong_t)0x4C9550; MSG_ReadShort_t MSG_ReadShort = (MSG_ReadShort_t)0x40BDD0; MSG_ReadInt64_t MSG_ReadInt64 = (MSG_ReadInt64_t)0x4F1850; MSG_ReadString_t MSG_ReadString = (MSG_ReadString_t)0x60E2B0; MSG_WriteByte_t MSG_WriteByte = (MSG_WriteByte_t)0x48C520; MSG_WriteData_t MSG_WriteData = (MSG_WriteData_t)0x4F4120; MSG_WriteLong_t MSG_WriteLong = (MSG_WriteLong_t)0x41CA20; MSG_WriteBitsCompress_t MSG_WriteBitsCompress = (MSG_WriteBitsCompress_t)0x4319D0; MSG_ReadByte_t MSG_ReadByte = (MSG_ReadByte_t)0x4C1C20; NET_AdrToString_t NET_AdrToString = (NET_AdrToString_t)0x469880; NET_CompareAdr_t NET_CompareAdr = (NET_CompareAdr_t)0x4D0AA0; NET_IsLocalAddress_t NET_IsLocalAddress = (NET_IsLocalAddress_t)0x402BD0; NET_StringToAdr_t NET_StringToAdr = (NET_StringToAdr_t)0x409010; NET_OutOfBandPrint_t NET_OutOfBandPrint = (NET_OutOfBandPrint_t)0x4AEF00; NET_OutOfBandData_t NET_OutOfBandData = (NET_OutOfBandData_t)0x49C7E0; Live_MPAcceptInvite_t Live_MPAcceptInvite = (Live_MPAcceptInvite_t)0x420A6D; Live_ParsePlaylists_t Live_ParsePlaylists = (Live_ParsePlaylists_t)0x4295A0; LoadModdableRawfile_t LoadModdableRawfile = (LoadModdableRawfile_t)0x61ABC0; LocalizeString_t LocalizeString = (LocalizeString_t)0x4FB010; LocalizeMapString_t LocalizeMapString = (LocalizeMapString_t)0x44BB30; SE_Load_t SE_Load = (SE_Load_t)0x502A30; PC_ReadToken_t PC_ReadToken = (PC_ReadToken_t)0x4ACCD0; PC_ReadTokenHandle_t PC_ReadTokenHandle = (PC_ReadTokenHandle_t)0x4D2060; PC_SourceError_t PC_SourceError = (PC_SourceError_t)0x467A00; Party_GetMaxPlayers_t Party_GetMaxPlayers = (Party_GetMaxPlayers_t)0x4F5D60; PartyHost_CountMembers_t PartyHost_CountMembers = (PartyHost_CountMembers_t)0x497330; PartyHost_GetMemberAddressBySlot_t PartyHost_GetMemberAddressBySlot = (PartyHost_GetMemberAddressBySlot_t)0x44E100; PartyHost_GetMemberName_t PartyHost_GetMemberName = (PartyHost_GetMemberName_t)0x44BE90; R_AddCmdDrawStretchPic_t R_AddCmdDrawStretchPic = (R_AddCmdDrawStretchPic_t)0x509770; R_RegisterFont_t R_RegisterFont = (R_RegisterFont_t)0x505670; R_AddCmdDrawText_t R_AddCmdDrawText = (R_AddCmdDrawText_t)0x509D80; R_LoadGraphicsAssets_t R_LoadGraphicsAssets = (R_LoadGraphicsAssets_t)0x506AC0; R_TextWidth_t R_TextWidth = (R_TextWidth_t)0x5056C0; R_TextHeight_t R_TextHeight = (R_TextHeight_t)0x505770; Script_Alloc_t Script_Alloc = (Script_Alloc_t)0x422E70; Script_SetupTokens_t Script_SetupTokens = (Script_SetupTokens_t)0x4E6950; Script_CleanString_t Script_CleanString = (Script_CleanString_t)0x498220; SetConsole_t SetConsole = (SetConsole_t)0x44F060; SL_ConvertToString_t SL_ConvertToString = (SL_ConvertToString_t)0x4EC1D0; SL_GetString_t SL_GetString = (SL_GetString_t)0x4CDC10; Steam_JoinLobby_t Steam_JoinLobby = (Steam_JoinLobby_t)0x49CF70; SV_GameClientNum_Score_t SV_GameClientNum_Score = (SV_GameClientNum_Score_t)0x469AC0; Sys_IsMainThread_t Sys_IsMainThread = (Sys_IsMainThread_t)0x4C37D0; Sys_SendPacket_t Sys_SendPacket = (Sys_SendPacket_t)0x60FDC0; UI_AddMenuList_t UI_AddMenuList = (UI_AddMenuList_t)0x4533C0; UI_LoadMenus_t UI_LoadMenus = (UI_LoadMenus_t)0x641460; UI_DrawHandlePic_t UI_DrawHandlePic = (UI_DrawHandlePic_t)0x4D0EA0; Win_GetLanguage_t Win_GetLanguage = (Win_GetLanguage_t)0x45CBA0; void** DB_XAssetPool = (void**)0x7998A8; unsigned int* g_poolSize = (unsigned int*)0x7995E8; DWORD* cmd_id = (DWORD*)0x1AAC5D0; DWORD* cmd_argc = (DWORD*)0x1AAC614; char*** cmd_argv = (char***)0x1AAC634; source_t **sourceFiles = (source_t **)0x7C4A98; keywordHash_t **menuParseKeywordHash = (keywordHash_t **)0x63AE928; int* svs_numclients = (int*)0x31D938C; client_t* svs_clients = (client_t*)0x31D9390; UiContext *uiContext = (UiContext *)0x62E2858; int* arenaCount = (int*)0x62E6930; mapArena_t* arenas = (mapArena_t*)0x62E6934; int* gameTypeCount = (int*)0x62E50A0; gameTypeName_t* gameTypes = (gameTypeName_t*)0x62E50A4; XBlock** g_streamBlocks = (XBlock**)0x16E554C; bool* g_lobbyCreateInProgress = (bool*)0x66C9BC2; party_t** partyIngame = (party_t**)0x1081C00; PartyData_s** partyData = (PartyData_s**)0x107E500; int* numIP = (int*)0x64A1E68; netIP_t* localIP = (netIP_t*)0x64A1E28; int* demoFile = (int*)0xA5EA1C; int* demoPlaying = (int*)0xA5EA0C; int* demoRecording = (int*)0xA5EA08; int* serverMessageSequence = (int*)0xA3E9B4; gentity_t* g_entities = (gentity_t*)0x18835D8; netadr_t* connectedHost = (netadr_t*)0xA1E888; SOCKET* ip_socket = (SOCKET*)0x64A3008; void* ReallocateAssetPool(XAssetType type, unsigned int newSize) { int elSize = DB_GetXAssetSizeHandlers[type](); void* poolEntry = Utils::Memory::Allocate(newSize * elSize); DB_XAssetPool[type] = poolEntry; g_poolSize[type] = newSize; return poolEntry; } void Menu_FreeItemMemory(Game::itemDef_t* item) { __asm { mov edi, item mov eax, 63D880h call eax } } const char* TabeLookup(StringTable* stringtable, int row, int column) { if (!stringtable || !stringtable->values || row >= stringtable->rowCount || column >= stringtable->columnCount) return ""; const char* value = stringtable->values[row * stringtable->columnCount + column].string; if (!value) value = ""; return value; } const char* UI_LocalizeMapName(const char* mapName) { for (int i = 0; i < *arenaCount; ++i) { if (!_stricmp(arenas[i].mapName, mapName)) { char* uiName = &arenas[i].uiName[0]; if ((uiName[0] == 'M' && uiName[1] == 'P') || (uiName[0] == 'P' && uiName[1] == 'A')) // MPUI/PATCH { return LocalizeMapString(uiName); } return uiName; } } return mapName; } const char* UI_LocalizeGameType(const char* gameType) { if (gameType == 0 || *gameType == '\0') { return ""; } for (int i = 0; i < *gameTypeCount; ++i) { if (!_stricmp(gameTypes[i].gameType, gameType)) { return LocalizeMapString(gameTypes[i].uiName); } } return gameType; } const char *DB_GetXAssetName(XAsset *asset) { if (!asset) return ""; return DB_GetXAssetNameHandlers[asset->type](&asset->header); } XAssetType DB_GetXAssetNameType(const char* name) { for (int i = 0; i < ASSET_TYPE_COUNT; ++i) { XAssetType type = static_cast(i); if (!_stricmp(DB_GetXAssetTypeName(type), name)) { return type; } } return ASSET_TYPE_INVALID; } bool DB_IsZoneLoaded(const char* zone) { int zoneCount = Utils::Hook::Get(0x1261BCC); char* zoneIndices = reinterpret_cast(0x16B8A34); char* zoneData = reinterpret_cast(0x14C0F80); for (int i = 0; i < zoneCount; ++i) { std::string name = zoneData + 4 + 0xA4 * (zoneIndices[i] & 0xFF); if (name == zone) { return true; } } return false; } void MessageBox(std::string message, std::string title) { SetConsole("com_errorMessage", message.data()); SetConsole("com_errorTitle", title.data()); Cbuf_AddText(0, "openmenu error_popmenu_lobby"); } unsigned int R_HashString(const char* string) { unsigned int hash = 0; while (*string) { hash = (*string | 0x20) ^ (33 * hash); string++; } return hash; } void SV_KickClient(client_t* client, const char* reason) { __asm { push edi push esi mov edi, 0 mov esi, client push reason push 0 push 0 mov eax, 6249A0h call eax add esp, 0Ch pop esi pop edi } } void SV_KickClientError(client_t* client, const char* reason) { if (client->state < 5) { Components::Network::Send(client->adr, Utils::VA("error\n%s", reason)); } SV_KickClient(client, reason); } }