#include "STDInclude.hpp" // Do necessary assertions here // Some compilers treat them differently which causes a size mismatch // WinAPI types Assert_Size(DWORD, 4); Assert_Size(WORD, 2); Assert_Size(BYTE, 1); // 64 bit integers Assert_Size(__int64, 8); Assert_Size(unsigned __int64, 8); Assert_Size(long long, 8); Assert_Size(unsigned long long, 8); Assert_Size(int64_t, 8); Assert_Size(uint64_t, 8); // 32 bit integers Assert_Size(__int32, 4); Assert_Size(unsigned __int32, 4); Assert_Size(int, 4); Assert_Size(unsigned int, 4); Assert_Size(int32_t, 4); Assert_Size(uint32_t, 4); // 16 bit integers Assert_Size(__int16, 2); Assert_Size(unsigned __int16, 2); Assert_Size(short, 2); Assert_Size(unsigned short, 2); Assert_Size(int16_t, 2); Assert_Size(uint16_t, 2); // 8 bit integers Assert_Size(__int8, 1); Assert_Size(unsigned __int8, 1); Assert_Size(char, 1); Assert_Size(unsigned char, 1); Assert_Size(int8_t, 1); Assert_Size(uint8_t, 1); // Ensure pointers are 4 bytes in size (32-bit) static_assert(sizeof(intptr_t) == 4 && sizeof(void*) == 4 && sizeof(size_t) == 4, "This doesn't seem to be a 32-bit environment!");