namespace Components { class MusicalTalent : public Component { public: MusicalTalent(); ~MusicalTalent(); #ifdef DEBUG const char* GetName() { return "MusicalTalent"; }; #endif static void Replace(std::string sound, const char* file); private: static std::map SoundAliasList; static Game::XAssetHeader ModifyAliases(Game::XAssetType type, std::string filename); }; }