#pragma once #ifdef _WIN64 #define GAMEOVERLAY_LIB "gameoverlayrenderer64.dll" #define STEAMCLIENT_LIB "steamclient64.dll" #define STEAM_REGISTRY_PATH "Software\\Wow6432Node\\Valve\\Steam" #else #define GAMEOVERLAY_LIB "gameoverlayrenderer.dll" #define STEAMCLIENT_LIB "steamclient.dll" #define STEAM_REGISTRY_PATH "Software\\Valve\\Steam" #endif namespace Steam { class ISteamClient008 { public: virtual void* CreateSteamPipe() = 0; virtual bool ReleaseSteamPipe(void* hSteamPipe) = 0; virtual void* ConnectToGlobalUser(void* hSteamPipe) = 0; virtual void* CreateLocalUser(void* *phSteamPipe, int eAccountType) = 0; virtual void ReleaseUser(void* hSteamPipe, void* hUser) = 0; virtual void *GetISteamUser(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamGameServer(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void SetLocalIPBinding(uint32_t unIP, uint16_t usPort) = 0; virtual void *GetISteamFriends(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamUtils(void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamMatchmaking(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamMasterServerUpdater(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamMatchmakingServers(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamGenericInterface(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamUserStats(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamApps(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void *GetISteamNetworking(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void*GetISteamRemoteStorage(void* hSteamuser, void* hSteamPipe, const char *pchVersion) = 0; virtual void RunFrame() = 0; virtual uint32_t GetIPCCallCount() = 0; virtual void SetWarningMessageHook(void* pFunction) = 0; }; class IClientEngine { public: virtual void* CreateSteamPipe() = 0; virtual bool BReleaseSteamPipe(void* hSteamPipe) = 0; virtual void* CreateGlobalUser(void** phSteamPipe) = 0; virtual void* ConnectToGlobalUser(void* hSteamPipe) = 0; virtual void* CreateLocalUser(void** phSteamPipe, int eAccountType) = 0; virtual void CreatePipeToLocalUser(void* hSteamUser, void** phSteamPipe) = 0; virtual void ReleaseUser(void* hSteamPipe, void* hUser) = 0; virtual bool IsValidHSteamUserPipe(void* hSteamPipe, void* hUser) = 0; virtual void *GetIClientUser(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientGameServer(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void SetLocalIPBinding(uint32_t unIP, uint16_t usPort) = 0; virtual char const *GetUniverseName(int eUniverse) = 0; virtual void *GetIClientFriends(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientUtils(void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientBilling(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientMatchmaking(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientApps(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientMatchmakingServers(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void RunFrame() = 0; virtual uint32_t GetIPCCallCount() = 0; virtual void *GetIClientUserStats(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientGameServerStats(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientNetworking(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientRemoteStorage(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientScreenshots(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void SetWarningMessageHook(void* pFunction) = 0; virtual void *GetIClientGameCoordinator(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0; virtual void SetOverlayNotificationPosition(int eNotificationPosition) = 0; virtual void SetOverlayNotificationInsert(int32_t, int32_t) = 0; virtual bool HookScreenshots(bool bHook) = 0; virtual bool IsOverlayEnabled() = 0; virtual bool GetAPICallResult(void* hSteamPipe, uint64_t hSteamAPICall, void* pCallback, int cubCallback, int iCallbackExpected, bool* pbFailed) = 0; virtual void *GetIClientProductBuilder(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientDepotBuilder(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientNetworkDeviceManager(void* hSteamPipe, char const* pchVersion) = 0; virtual void ConCommandInit(void *pAccessor) = 0; virtual void *GetIClientAppManager(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientConfigStore(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual bool BOverlayNeedsPresent() = 0; virtual void *GetIClientGameStats(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientHTTP(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual bool BShutdownIfAllPipesClosed() = 0; virtual void *GetIClientAudio(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientMusic(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientUnifiedMessages(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientController(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientParentalSettings(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientStreamLauncher(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientDeviceAuth(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientRemoteClientManager(void* hSteamPipe, char const* pchVersion) = 0; virtual void test() = 0; // Too lazy to correct the struct virtual void *GetIClientStreamClient(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientShortcuts(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientRemoteControlManager(void* hSteamPipe, char const* pchVersion) = 0; virtual void Set_ClientAPI_CPostAPIResultInProcess(void(*)(uint64_t ulUnk, void * pUnk, uint32_t uUnk, int32_t iUnk)) = 0; virtual void Remove_ClientAPI_CPostAPIResultInProcess(void(*)(uint64_t ulUnk, void * pUnk, uint32_t uUnk, int32_t iUnk)) = 0; virtual void *GetIClientUGC(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0; virtual void *GetIClientVR(char const * pchVersion) = 0; }; class Interface { public: Interface() : interfacePtr(nullptr) {} Interface(void* _interfacePtr) : interfacePtr(_interfacePtr) {} template T invoke(std::string methodName, Args... args) { if(!this->interfacePtr) throw std::runtime_error("No valid interface provided!"); void* method = this->getMethod(methodName); if (!method) throw std::runtime_error("Method not found!"); return reinterpret_cast(method)(this->interfacePtr, args...); } explicit operator bool() const { return this->interfacePtr != nullptr; } private: void* interfacePtr; std::unordered_map methodCache; void* getMethod(std::string method); void* lookupMethod(std::string method); std::string getMethodName(unsigned char* methodPtr); }; class Proxy { public: static bool Inititalize(); static void Uninititalize(); static void SetGame(uint32_t appId); static void SetMod(std::string mod); static void RunMod(); //Overlay related proxies static void SetOverlayNotificationPosition(uint32_t eNotificationPosition); static bool IsOverlayEnabled(); static bool BOverlayNeedsPresent(); static void RunFrame(); static void RegisterCall(int32_t callId, uint32_t size, uint64_t call); static void RegisterCallback(int32_t callId, void* callback); static inline void RegisterCallback(int32_t callId, void(*callback)(void*)) { RegisterCallback(callId, static_cast(callback)); } static void UnregisterCallback(int32_t callId); static Friends15* SteamFriends; static Friends2* SteamLegacyFriends; static Utils* SteamUtils; static User* SteamUser_; static Interface ClientFriends; static uint32_t AppId; private: typedef bool(SteamBGetCallbackFn)(void* hpipe, void *pCallbackMsg); typedef void(SteamFreeLastCallbackFn)(void* hpipe); typedef bool(SteamGetAPICallResultFn)(void* hpipe, uint64_t hSteamAPICall, void* pCallback, int cubCallback, int iCallbackExpected, bool* pbFailed); struct CallContainer { uint64_t call; bool handled; int32_t callId; uint32_t dataSize; }; struct CallbackMsg { int32_t m_hSteamUser; int m_iCallback; uint8_t *m_pubParam; int m_cubParam; }; static ::Utils::Library Client; static ::Utils::Library Overlay; static ISteamClient008* SteamClient; static IClientEngine* ClientEngine; static Interface ClientUser; static void* SteamPipe; static void* SteamUser; static std::recursive_mutex CallMutex; static std::vector Calls; static std::unordered_map Callbacks; static std::function SteamBGetCallback; static std::function SteamFreeLastCallback; static std::function SteamGetAPICallResult; static void RunCallback(int32_t callId, void* data, size_t size); static void UnregisterCalls(); static std::string GetSteamDirectory(); }; }