#include "STDInclude.hpp" namespace Components { std::string Playlist::CurrentPlaylistBuffer; std::string Playlist::ReceivedPlaylistBuffer; void Playlist::LoadPlaylist() { // Check if playlist already loaded if (Utils::Hook::Get(0x1AD3680)) return; // Don't load playlists when dedi and no party if (Dedicated::IsDedicated() && !Dvar::Var("party_enable").Get()) { Utils::Hook::Set(0x1AD3680, true); // Set received to true Dvar::Var("xblive_privateserver").Set(true); return; } Dvar::Var("xblive_privateserver").Set(false); std::string playlistFilename = Dvar::Var("playlistFilename").Get(); FileSystem::File playlist(playlistFilename); if (playlist.Exists()) { Logger::Print("Parsing playlist '%s'...\n", playlist.GetName().data()); Game::Live_ParsePlaylists(playlist.GetBuffer().data()); Utils::Hook::Set(0x1AD3680, true); // Playlist loaded } else { Logger::Print("Unable to load playlist '%s'!\n", playlist.GetName().data()); } } DWORD Playlist::StorePlaylistStub(const char** buffer) { Playlist::CurrentPlaylistBuffer = *buffer; return Utils::Hook::Call(0x4C0350)(buffer); } void Playlist::PlaylistRequest(Network::Address address, std::string data) { Logger::Print("Received playlist request, sending currently stored buffer.\n"); std::string compressedList = Utils::Compression::ZLib::Compress(Playlist::CurrentPlaylistBuffer); Proto::Party::Playlist list; list.set_hash(Utils::Cryptography::JenkinsOneAtATime::Compute(compressedList.data(), compressedList.size())); list.set_buffer(compressedList); Network::SendCommand(address, "playlistResponse", list.SerializeAsString()); } void Playlist::PlaylistReponse(Network::Address address, std::string data) { if (Party::PlaylistAwaiting()) { if (address == Party::Target()) { Proto::Party::Playlist list; if (!list.ParseFromString(data)) { Party::PlaylistError(Utils::VA("Received playlist response from %s, but it is invalid.", address.GetString())); Playlist::ReceivedPlaylistBuffer.clear(); return; } else { // Generate buffer and hash std::string compressedData(list.buffer()); unsigned int hash = Utils::Cryptography::JenkinsOneAtATime::Compute(compressedData.data(), compressedData.size()); //Validate hashes if (hash != list.hash()) { Party::PlaylistError(Utils::VA("Received playlist response from %s, but the checksum did not match (%d != %d).", address.GetString(), list.hash(), hash)); Playlist::ReceivedPlaylistBuffer.clear(); return; } // Decompress buffer Playlist::ReceivedPlaylistBuffer = Utils::Compression::ZLib::Decompress(compressedData); // Load and continue connection Logger::Print("Received playlist, loading and continuing connection...\n"); Game::Live_ParsePlaylists(Playlist::ReceivedPlaylistBuffer.data()); Party::PlaylistContinue(); } } else { Logger::Print("Received playlist from someone else than our target host, ignoring it.\n"); } } else { Logger::Print("Received stray playlist response, ignoring it.\n"); } } Playlist::Playlist() { // Default playlists Utils::Hook::Set(0x60B06E, "playlists_default.info"); // disable playlist download function Utils::Hook::Set(0x4D4790, 0xC3); // Load playlist, but don't delete it Utils::Hook::Nop(0x4D6EBB, 5); Utils::Hook::Nop(0x4D6E67, 5); Utils::Hook::Nop(0x4D6E71, 2); // playlist dvar 'validity check' Utils::Hook::Set(0x4B1170, 0xC3); // disable playlist checking Utils::Hook::Set(0x5B69E9, 0xEB); // too new Utils::Hook::Set(0x5B696E, 0xEB); // too old //Got playlists is true //Utils::Hook::Set(0x1AD3680, true); // Store playlist buffer on load Utils::Hook(0x42961C, Playlist::StorePlaylistStub, HOOK_CALL).Install()->Quick(); //if (Dedicated::IsDedicated()) { // Custom playlist loading Utils::Hook(0x420B5A, Playlist::LoadPlaylist, HOOK_JUMP).Install()->Quick(); // disable playlist.ff loading function Utils::Hook::Set(0x4D6E60, 0xC3); } Network::Handle("getPlaylist", PlaylistRequest); Network::Handle("playlistResponse", PlaylistReponse); } Playlist::~Playlist() { Playlist::CurrentPlaylistBuffer.clear(); Playlist::ReceivedPlaylistBuffer.clear(); } }