namespace Components { class ServerInfo : public Component { public: ServerInfo(); ~ServerInfo(); const char* GetName() { return "ServerInfo"; }; private: struct Container { struct Player { int Ping; int Score; std::string Name; }; unsigned int CurrentPlayer; std::vector PlayerList; Network::Address Target; }; static Container PlayerContainer; static void ServerStatus(); static unsigned int GetPlayerCount(); static const char* GetPlayerText(unsigned int index, int column); static void SelectPlayer(unsigned int index); static void DrawScoreboardInfo(void* a1); static void DrawScoreboardStub(); }; }