#include namespace Components { bool Discovery::IsTerminating = false; bool Discovery::IsPerforming = false; std::thread Discovery::Thread; std::string Discovery::Challenge; void Discovery::Perform() { Discovery::IsPerforming = true; } Discovery::Discovery() { Dvar::Register("net_discoveryPortRangeMin", 25000, 0, 65535, Game::dvar_flag::DVAR_ARCHIVE, "Minimum scan range port for local server discovery"); Dvar::Register("net_discoveryPortRangeMax", 35000, 1, 65536, Game::dvar_flag::DVAR_ARCHIVE, "Maximum scan range port for local server discovery"); // An additional thread prevents lags // Not sure if that's the best way though Discovery::IsPerforming = false; Discovery::IsTerminating = false; Discovery::Thread = std::thread([]() { while (!Discovery::IsTerminating) { if (Discovery::IsPerforming) { int start = Game::Sys_Milliseconds(); Logger::Print("Starting local server discovery...\n"); Discovery::Challenge = Utils::Cryptography::Rand::GenerateChallenge(); unsigned int minPort = Dvar::Var("net_discoveryPortRangeMin").get(); unsigned int maxPort = Dvar::Var("net_discoveryPortRangeMax").get(); Network::BroadcastRange(minPort, maxPort, Utils::String::VA("discovery %s", Discovery::Challenge.data())); Logger::Print("Discovery sent within {}ms, awaiting responses...\n", Game::Sys_Milliseconds() - start); Discovery::IsPerforming = false; } std::this_thread::sleep_for(50ms); } }); Network::OnPacket("discovery", [](Network::Address& address, [[maybe_unused]] const std::string& data) { if (address.isSelf()) return; if (!address.isLocal()) { Logger::Print("Received discovery request from non-local address: {}\n", address.getCString()); return; } Logger::Print("Received discovery request from {}\n", address.getCString()); Network::SendCommand(address, "discoveryResponse", data); }); Network::OnPacket("discoveryResponse", [](Network::Address& address, [[maybe_unused]] const std::string& data) { if (address.isSelf()) return; if (!address.isLocal()) { Logger::Print("Received discovery response from non-local address: {}\n", address.getCString()); return; } if (Utils::ParseChallenge(data) != Discovery::Challenge) { Logger::Print("Received discovery with invalid challenge from: {}\n", address.getCString()); return; } Logger::Print("Received discovery response from: {}\n", address.getCString()); if (ServerList::IsOfflineList()) { ServerList::InsertRequest(address); } }); } void Discovery::preDestroy() { Discovery::IsPerforming = false; Discovery::IsTerminating = true; if (Discovery::Thread.joinable()) { Discovery::Thread.join(); } } }