rackover
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3157f60e6b
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Better deadzone handling for view / movement
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2021-05-09 18:56:10 +02:00 |
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rackover
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7f8995cf3e
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Fix all killstreaks (but thermal on ac/cg)
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2021-05-09 01:24:37 +02:00 |
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rackover
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9f6b5c6214
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Slap a bunch of DVars to make every parameter tweakable
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2021-05-04 22:12:07 +02:00 |
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rackover
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0354dd985e
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Reduce sensitivity when aiming down sights
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2021-05-04 21:45:47 +02:00 |
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rackover
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bac2afa028
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Overriding mouse is much better than overriding client angles
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2021-05-04 18:11:16 +02:00 |
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rackover
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1df84f7536
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Allow the user to use their keyboard even if the gamepad is plugged in
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2021-05-04 15:54:12 +02:00 |
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rackover
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b3adacb71d
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Gamepad support for menus
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2021-05-04 15:47:46 +02:00 |
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rackover
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04ef6c3fbe
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Vibrate the controller on start
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2021-05-04 15:42:22 +02:00 |
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rackover
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fe5572c179
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Do not use C++20 std:lerp
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2021-05-04 13:04:05 +02:00 |
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rackover
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123ec69910
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Better sensitivity management & don't spam button command
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2021-05-02 16:13:33 +02:00 |
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rackover
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784c4c8372
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Bit of cleanup + horizontal gamepad view acceleration
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2021-05-02 13:13:13 +02:00 |
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INeedBots
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2038ba5e8b
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[XInput] Added buttons
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2021-01-03 02:33:12 -06:00 |
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INeedBots
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198a39c3db
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[XInput] RJoyStick working, need to do vanilla acceleration and sensitivity
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2021-01-03 00:32:58 -06:00 |
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INeedBots
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16c6d11916
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[XInput] Completed analog movement on server side
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2021-01-02 19:06:40 -06:00 |
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INeedBots
|
ef76acd8b4
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[XInput] Stubbed user movement apply, make sure reading 8 bits for movement data
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2021-01-02 17:37:46 -06:00 |
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INeedBots
|
d123ade36f
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[XInput] Added sending movement components
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2021-01-02 16:48:48 -06:00 |
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INeedBots
|
a737dd16e4
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[XInput] Got lJoystick working
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2021-01-02 13:42:52 -06:00 |
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INeedBots
|
01dc00bd7f
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[XInput] Polling for input
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2021-01-02 01:17:37 -06:00 |
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INeedBots
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39c14fd775
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[Modules] Added XInput stub module
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2021-01-02 00:49:45 -06:00 |
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