/dev/urandom
ebba2819d6
Commit local workspace.
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- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
momo5502
ccd465da54
Minidump upload
2016-08-05 20:30:44 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
b2a9e7af81
Remove unnecessary includes and fix steamauth exploit
2016-07-22 12:12:11 +02:00
momo5502
2adee27862
Fix unicode shit
2016-03-10 01:52:40 +01:00
momo5502
a11f004a7e
More proto stuff.
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We should add a version identifier before releasing!
2016-02-12 15:06:06 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
d28323f73e
Optimizations
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- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
2101fc28f3
D3D9Ex.
2016-01-12 00:48:27 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
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This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
b3e904115d
Newsticker.
2015-12-31 00:55:08 +01:00