Dss0
a22eac5c46
Merge pull request #129 from diamante0018/netchan/fix-2
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[Network] Check for invalid reliableAcknowledge
2021-09-13 23:34:34 +02:00
Diavolo
4f1e68a285
Address comments from review #1
2021-09-13 21:36:48 +02:00
Diavolo
5c3ea03ee9
Added scriptID to client_t (see 0x46108b)
2021-09-13 10:57:06 +02:00
Diavolo
791e4129b9
Reversed more client_t struct for good mesure
2021-09-12 21:48:45 +02:00
Diavolo
6d50778ee5
Remove 'greater than 0xFF' check, game already checks
2021-09-12 17:37:02 +02:00
Diavolo
07f15acab0
Properly kick player from the server using net cmd
2021-09-12 16:38:24 +02:00
Diavolo
414d56adc3
Replace 0xFF with 255 for consistency
2021-09-12 16:38:10 +02:00
Diavolo
eba1762fd0
Add fields to client_t structs, might be useful
2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d
Initial Hooking of functions
2021-09-12 16:37:41 +02:00
Jan
2ed973c1dd
Merge pull request #75 from Rackover/feature/xinput
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XInput native support
2021-09-11 21:20:20 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger
2021-09-11 20:38:22 +02:00
Jan
8ef991f81f
Move standard header include to precompiled header
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- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b
Add comments to gamepad patch to explain commented out code and magic flag numbers
2021-09-11 17:49:58 +02:00
Jan
d96780a88e
Add handling of zero length vector to normalization methods
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- Avoids having division by zero
2021-09-11 17:49:32 +02:00
Jan
d71dfd170b
Move Gamepad structs to their respective correct location
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- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
966d7c23f3
Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped
2021-09-10 13:19:08 +02:00
Jan
da669cccc0
Fix maps component using integer values for setting bool dvars
2021-09-10 12:40:53 +02:00
Jan
8ca84eb882
Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch
2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5
Reintroduce setRaw dvar methods
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- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation
2021-09-10 11:35:15 +02:00
Diavolo
0fec011bb0
Some minor style changes
2021-09-10 09:44:18 +02:00
Diavolo
906e33ac41
Some minor style changes
2021-09-10 09:43:04 +02:00
Diavolo
27c8a647df
Random tab i spotted
2021-09-09 11:36:48 +02:00
Diavolo
7de4b0a3aa
Tab again X-(
2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent
2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput
2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
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[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Diavolo
9cb16ceabf
Addressed review
2021-09-08 23:15:10 +02:00
Dss0
f83eabf1e9
Merge pull request #126 from diamante0018/dvar-set
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I accidentally modifed the struct
2021-09-08 23:07:34 +02:00
Diavolo
8b7eceeea9
I accidentally modifed the struct
2021-09-08 23:03:32 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
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[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs
2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac
Merge branch 'develop_official' into feature/xinput
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# Conflicts:
# src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Diavolo
4966a64711
Fix compilation
2021-09-08 11:19:30 +02:00
Diavolo
252c210156
Reversed more client header in preparation for netchan fix
2021-09-08 10:56:42 +02:00
Diavolo
15631bcec2
Removed static assert
2021-09-08 10:05:34 +02:00
Dss0
d0093e79cf
Merge pull request #118 from XLabsProject/dependabot/submodules/deps/zlib-c3f3043
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Bump deps/zlib from `d71dc66` to `c3f3043`
2021-09-06 15:11:27 +02:00
Dss0
f14888d894
Merge pull request #119 from XLabsProject/dependabot/submodules/deps/pdcurses-4bc97e2
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Bump deps/pdcurses from `618e0aa` to `4bc97e2`
2021-09-06 15:07:23 +02:00
Dss0
02265b0f7b
Merge pull request #120 from XLabsProject/dependabot/submodules/deps/protobuf-df2bce3
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Bump deps/protobuf from `63cfdaf` to `df2bce3`
2021-09-06 15:07:09 +02:00
Dss0
c1e13acf8f
Merge pull request #121 from XLabsProject/dependabot/submodules/deps/json11-2df9473
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Bump deps/json11 from `e2e3a11` to `2df9473`
2021-09-06 15:06:52 +02:00
Dss0
9b657a424f
Merge pull request #117 from XLabsProject/dependabot/submodules/deps/libtommath-eda0bd6
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Bump deps/libtommath from `6ac0b0c` to `eda0bd6`
2021-09-06 14:51:18 +02:00
Dss0
27c0afd562
Merge pull request #122 from XLabsProject/dependabot/submodules/deps/libtomcrypt-673f5ce
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Bump deps/libtomcrypt from `1937f41` to `673f5ce`
2021-09-06 14:50:24 +02:00
Diavolo
e1a0d881f4
Update client_s
2021-09-05 22:02:38 +02:00
Diavolo
3838cd478e
[Structs] Updated Client_t
2021-09-05 21:53:56 +02:00
Jan
cb2e24a52f
Make gamepad scoreboard toggable and scrollable
2021-09-04 11:15:34 +02:00
Jan
ac57df648e
Make gamepad predator missiles also controllable with right stick
2021-09-04 11:15:14 +02:00
Diavolo
3cb8d31571
Removed unused functions
2021-09-03 10:41:23 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value
2021-09-01 23:19:44 +02:00
Jan
7e9f277ae9
Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar
2021-09-01 18:36:03 +02:00
Jan
67bfad3ae7
Add non cheat protected dvars to disable gamepad lockon and slowdown aim assists additionally to the cheat protected ones
2021-09-01 18:32:12 +02:00