Commit Graph

18 Commits

Author SHA1 Message Date
momo5502
a11f004a7e More proto stuff.
We should add a version identifier before releasing!
2016-02-12 15:06:06 +01:00
momo5502
9d9229b229 Delta parts. Not sure if correct, as I haven't tested it yet. My head still hurts :P 2016-01-30 12:22:37 +01:00
momo5502
73ed335b11 Fixes and shit. 2016-01-28 00:32:46 +01:00
momo5502
13bf9d2b79 Fix rawfile stuff (TODO: Implement correct compression!) 2016-01-27 03:02:42 +01:00
momo5502
f9c087e012 Rawfile loading for zone. 2016-01-27 02:22:07 +01:00
momo5502
599d7c692e XAnim tests. 2016-01-26 19:54:39 +01:00
momo5502
9cd0624f88 XModel stuff 2016-01-26 16:12:41 +01:00
momo5502
19a4c62617 Use static cast and check binary. 2016-01-26 01:41:21 +01:00
momo5502
86e1faabc3 XModel stuff, unfinished. 2016-01-25 23:47:50 +01:00
momo5502
388d5836cd Optimize loops. 2016-01-24 19:58:13 +01:00
momo5502
d28323f73e Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
a4bc6ee8d5 Optimization. 2016-01-22 20:49:52 +01:00
momo5502
c55c3b7364 Animated material support. 2016-01-22 20:26:00 +01:00
momo5502
bf80c3fd61 Material fixes. 2016-01-22 18:10:45 +01:00
momo5502
9449750aab Allow building custom materials and images. 2016-01-22 16:11:47 +01:00
momo5502
f509e67953 Various fixes and optimizations. 2016-01-22 13:18:26 +01:00
momo5502
ac4548f4c2 Build materials. 2016-01-22 11:59:43 +01:00
momo5502
558112166a ZoneBuilder stuff. 2016-01-12 19:08:26 +01:00