Commit Graph

12 Commits

Author SHA1 Message Date
momo5502
83b25f6348 [IFxEffectDef] Ensure effects are written 2016-12-24 22:14:49 +01:00
momo5502
08065d4142 [IFxEffectDef] Correctly load fx sounds 2016-12-23 23:29:35 +01:00
momo5502
a1e2a1e790 [ZoneBuilder] Remove marking function, loading does that 2016-12-23 22:58:41 +01:00
momo5502
39f9c73a38 [ZoneBuilder] Optimize nested asset writing 2016-12-23 22:10:11 +01:00
TheApadayo
2903444e89 [ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
5cd08907a8 [IFxEffectDef] Parse version 2016-12-10 13:07:45 +01:00
momo5502
81d94cbd5e [IFxEffectDef] Add the structs provided by @aerosoul94 2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb [IFxEffectDef] More preparations for fx loading 2016-12-07 21:19:06 +01:00
momo5502
566cad6784 [IFxEffectDef] Prepare efx loading 2016-12-06 19:36:57 +01:00
momo5502
4d517f2895 [ZoneBuilder] Add snd_alias_list_t interface 2016-11-29 21:12:35 +01:00
momo5502
5489fa2461 [IFxEffectDef] Add nullpointer check for material preloading 2016-11-29 08:32:15 +01:00
momo5502
d596cdc97b [ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00