FutureRave
133d1b43d8
New asm wrapper
2021-10-04 19:11:37 +01:00
Diavolo
7e92887ad9
set variant wrapper
2021-10-04 17:08:01 +01:00
Jan
46a7dcdb48
Merge branch 'develop' into feature/fonticons
...
# Conflicts:
# src/Components/Loader.cpp
# src/Components/Modules/Colors.cpp
# src/Components/Modules/Colors.hpp
# src/Game/Functions.cpp
# src/Game/Functions.hpp
# src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Jan
cc39a7bbe5
Reintroduce setRaw dvar methods
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- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
7de4b0a3aa
Tab again X-(
2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent
2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput
2021-09-09 10:39:59 +02:00
Diavolo
63bce435ef
newline between funcs
2021-09-08 22:54:43 +02:00
Jan
967eeb2989
Update playername cleaning to clean fonticons and enforce 3 character minimum serverside
2021-09-07 14:33:36 +02:00
Jan
3266c5790f
Move remaining patches from color component to text renderer component
2021-09-07 13:15:44 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value
2021-09-01 23:19:44 +02:00
Diavolo
ff5bb1f264
Use Dvar_SetString
2021-08-31 18:12:25 +02:00
Diavolo
032667e91c
Fix setString
2021-08-31 16:31:46 +02:00
Jan
cc9a2b0bac
Make dvar set methods also set the latched values
2021-08-30 16:09:51 +02:00
Jan
6d598df56d
Add binding commands to keys for controllers
2021-08-30 16:09:51 +02:00
Diavolo
5db5f707a9
Remove name check
2021-08-29 22:13:03 +02:00
Diavolo
9a1ab2c660
Check for dvar type
2021-08-29 22:09:45 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default
2021-08-29 17:41:21 +02:00
OneFourOne
c64f3767d5
[Dvar] Unlock camera_thirdPersonCrosshairOffset
2021-03-19 00:02:48 +00:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
Dss0
767d3b3a64
Merge pull request #47 from OneFourOne/develop
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unlock cg_fovscale
2020-12-04 22:33:56 +01:00
OneFourOne
a21aaa2e22
add cg_fovscale thanks to @shit-ware
2020-12-04 16:04:50 -05:00
Xerxes
2aad192335
Unlock the safeArea adjusted variats too
2020-10-31 18:55:32 +01:00
Xerxes
42058ffe00
Unlocked safeArea_horizontal and safeArea_vertical
...
This probably is only useful to ultra wide users.
2020-10-31 00:08:21 +01:00
Joelrau
4bdde19dba
[Dvar] Added register float option
2020-09-02 13:02:41 +02:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
momo5502
7ca3b49f1e
[Game] Fix structure changes
2018-05-09 12:04:20 +02:00
momo5502
5f31797eb5
[Dvar] Allow certain protected dvars to be set
2017-07-09 13:36:13 +02:00
momo5502
32789b29cf
[IW4MVM] Make sure to reset the timescale
2017-07-09 01:54:02 +02:00
momo5502
46b1b5c95c
[Dvars] More fixes for setting cheat protected dvars
2017-07-05 23:17:59 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
fe3e37347d
[Scheduler] Distinguish between dedi and client interface
2017-06-01 10:25:13 +02:00
momo5502
7dbfdb8a79
[Scheduler] Fix errors
2017-05-31 16:09:41 +02:00
momo5502
fe6cb2d737
[Scheduler] Introduce scheduler with 80 compile errors
2017-05-31 15:50:32 +02:00
momo5502
84e2a2a7be
[Dvar] Allow fov up to 120
2017-05-27 14:40:12 +02:00
momo5502
ccb7c48587
[Dvar] Disallow setting cheat dvars via menus
2017-02-18 11:39:01 +01:00
momo5502
a15ac958a3
[Dvar] Revert d528a2c5 and set name from steam
2017-02-10 10:19:36 +01:00
momo5502
8dd86043dc
[Friends] Transmit ingame name
2017-01-31 17:04:54 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27
Remove .gitattributes file
2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42
[LineEndings] Fix crlf lineendings
...
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
c9d160c72a
[General] Get rid of unnecessary submodules
2017-01-06 15:27:35 +01:00
momo5502
deca58db58
[Dvar] Don't use Steam name for now, it's not ready yet
2016-12-15 19:18:08 +01:00
momo5502
22900cf1ed
[Dvar] Use steamname as initial name
2016-12-10 13:07:45 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
9eb70a2999
My pull request got merged :3
2016-02-11 16:57:28 +01:00
momo5502
8cef16017e
Use wink-signals
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boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00