No debug output for invalid shader constants

This commit is contained in:
momo5502 2016-11-05 20:54:09 +01:00
parent 12d96675ba
commit ffd72b6e80

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@ -571,7 +571,7 @@ namespace Components
{ {
if (IsBadReadPtr(pConstantData, Vector4fCount * 16)) if (IsBadReadPtr(pConstantData, Vector4fCount * 16))
{ {
Logger::Print("Invalid shader constant array!"); //Logger::Print("Invalid shader constant array!\n");
return D3DERR_INVALIDCALL; return D3DERR_INVALIDCALL;
} }