No debug output for invalid shader constants
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@ -571,7 +571,7 @@ namespace Components
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{
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{
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if (IsBadReadPtr(pConstantData, Vector4fCount * 16))
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if (IsBadReadPtr(pConstantData, Vector4fCount * 16))
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{
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{
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Logger::Print("Invalid shader constant array!");
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//Logger::Print("Invalid shader constant array!\n");
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return D3DERR_INVALIDCALL;
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return D3DERR_INVALIDCALL;
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}
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}
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