Handle edge cases for IW4x dedicated server (increases stability)
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@ -437,6 +437,12 @@ namespace Components
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static std::optional<std::string> InfoHandler([[maybe_unused]] mg_connection* c, [[maybe_unused]] const mg_http_message* hm)
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static std::optional<std::string> InfoHandler([[maybe_unused]] mg_connection* c, [[maybe_unused]] const mg_http_message* hm)
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{
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{
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if (!(*Game::com_sv_running)->current.enabled)
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{
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// Game is not running ,cannot return info
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return std::nullopt;
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}
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const auto status = ServerInfo::GetInfo();
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const auto status = ServerInfo::GetInfo();
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const auto host = ServerInfo::GetHostInfo();
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const auto host = ServerInfo::GetHostInfo();
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@ -586,6 +592,12 @@ namespace Components
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Utils::String::Replace(url, "\\", "/");
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Utils::String::Replace(url, "\\", "/");
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if (url.size() <= 5)
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{
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mg_http_reply(c, 403, "Content-Type: text/html\r\n", "%s", "400 - Bad requestt");
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return {};
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}
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url = url.substr(6); // Strip /file
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url = url.substr(6); // Strip /file
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Utils::String::Replace(url, "%20", " ");
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Utils::String::Replace(url, "%20", " ");
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@ -208,7 +208,6 @@ namespace Components
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nlohmann::json MapRotation::to_json()
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nlohmann::json MapRotation::to_json()
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{
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{
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assert(!DedicatedRotation.empty());
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return DedicatedRotation.to_json();
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return DedicatedRotation.to_json();
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}
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}
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