diff --git a/src/Components/Modules/Bots.cpp b/src/Components/Modules/Bots.cpp index e9e01f8e..8d342b5a 100644 --- a/src/Components/Modules/Bots.cpp +++ b/src/Components/Modules/Bots.cpp @@ -22,19 +22,19 @@ namespace Components static const BotAction BotActions[] = { - { "gostand", Bots::JUMP }, - { "gocrouch", Bots::CROUCH }, - { "goprone", Bots::PRONE }, - { "fire", Bots::FIRE }, - { "melee", Bots::FIRE}, - { "frag", Bots::THROW_EQUIPMENT }, - { "smoke", Bots::THROW_SPECIAL }, - { "reload", Bots::RELOAD }, - { "sprint", Bots::SPRINT }, - { "leanleft", Bots::LEAN_LEFT}, - { "leanright", Bots::LEAN_RIGHT }, - { "ads", Bots::ADS_MODE }, - { "holdbreath", Bots::HOLD_BREATH }, + { "gostand", Game::usercmdButtonBits::CMD_BUTTON_UP }, + { "gocrouch", Game::usercmdButtonBits::CMD_BUTTON_CROUCH }, + { "goprone", Game::usercmdButtonBits::CMD_BUTTON_PRONE }, + { "fire", Game::usercmdButtonBits::CMD_BUTTON_ATTACK }, + { "melee", Game::usercmdButtonBits::CMD_BUTTON_MELEE }, + { "frag", Game::usercmdButtonBits::CMD_BUTTON_FRAG }, + { "smoke", Game::usercmdButtonBits::CMD_BUTTON_OFFHAND_SECONDARY }, + { "reload", Game::usercmdButtonBits::CMD_BUTTON_RELOAD }, + { "sprint", Game::usercmdButtonBits::CMD_BUTTON_SPRINT }, + { "leanleft", Game::usercmdButtonBits::CMD_BUTTON_LEAN_LEFT }, + { "leanright", Game::usercmdButtonBits::CMD_BUTTON_LEAN_RIGHT }, + { "ads", Game::usercmdButtonBits::CMD_BUTTON_ADS }, + { "holdbreath", Game::usercmdButtonBits::CMD_BUTTON_BREATH }, { "use", Bots::USE }, { "0", Bots::NUM_0 }, { "1", Bots::NUM_1 }, @@ -45,7 +45,7 @@ namespace Components { "6", Bots::NUM_6 }, { "7", Bots::NUM_7 }, { "8", Bots::NUM_8 }, - { "9", Bots::NUM_9 }, + { "9", Bots::NUM_9 } }; int Bots::BuildConnectString(char* buffer, const char* connectString, int num, int, int protocol, int checksum, int statVer, int statStuff, int port) diff --git a/src/Components/Modules/Bots.hpp b/src/Components/Modules/Bots.hpp index 56473eda..cc6c2dd2 100644 --- a/src/Components/Modules/Bots.hpp +++ b/src/Components/Modules/Bots.hpp @@ -7,25 +7,8 @@ namespace Components public: Bots(); - enum PlayerKeyFlag + enum testClientKeyFlag { - FIRE = 0x1, - SPRINT = 0x2, - MELEE = 0x4, - RELOAD = 0x10, - LEAN_LEFT = 0x40, - LEAN_RIGHT = 0x80, - PRONE = 0x100, - CROUCH = 0x200, - JUMP = 0x400, - ADS_MODE = 0x800, - TEMP_ACTION = 0x1000, - HOLD_BREATH = 0x2000, - THROW_EQUIPMENT = 0x4000, - THROW_SPECIAL = 0x8000, - NIGHT_VISION = 0x40000, - ADS = 0x80000, - NUM_0 = 0x8, NUM_1 = 0x20, NUM_2 = 0x10000, diff --git a/src/Game/Structs.hpp b/src/Game/Structs.hpp index 2aaee789..5eda0854 100644 --- a/src/Game/Structs.hpp +++ b/src/Game/Structs.hpp @@ -1335,6 +1335,8 @@ namespace Game CMD_BUTTON_ACTIVATE = 0x8, CMD_BUTTON_RELOAD = 0x10, CMD_BUTTON_USE_RELOAD = 0x20, + CMD_BUTTON_LEAN_LEFT = 0x40, + CMD_BUTTON_LEAN_RIGHT = 0x80, CMD_BUTTON_PRONE = 0x100, CMD_BUTTON_CROUCH = 0x200, CMD_BUTTON_UP = 0x400,