From 91797146519fa79751a9389a4f27cc7717cb7387 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Mon, 30 Jan 2017 20:47:01 +0100 Subject: [PATCH 1/6] [Worker] Get rid of worker --- src/Components/Modules/IPCHandler.cpp | 99 +------------ src/Components/Modules/IPCHandler.hpp | 43 +----- src/STDInclude.hpp | 1 - src/Worker/Handlers/Friends.cpp | 184 ------------------------- src/Worker/Handlers/Friends.hpp | 30 ---- src/Worker/Handlers/SteamCallbacks.cpp | 55 -------- src/Worker/Handlers/SteamCallbacks.hpp | 22 --- src/Worker/Runner.cpp | 113 --------------- src/Worker/Runner.hpp | 59 -------- src/Worker/Worker.cpp | 67 --------- src/Worker/Worker.hpp | 11 -- 11 files changed, 6 insertions(+), 678 deletions(-) delete mode 100644 src/Worker/Handlers/Friends.cpp delete mode 100644 src/Worker/Handlers/Friends.hpp delete mode 100644 src/Worker/Handlers/SteamCallbacks.cpp delete mode 100644 src/Worker/Handlers/SteamCallbacks.hpp delete mode 100644 src/Worker/Runner.cpp delete mode 100644 src/Worker/Runner.hpp delete mode 100644 src/Worker/Worker.cpp delete mode 100644 src/Worker/Worker.hpp diff --git a/src/Components/Modules/IPCHandler.cpp b/src/Components/Modules/IPCHandler.cpp index 54c5c51a..1f05893e 100644 --- a/src/Components/Modules/IPCHandler.cpp +++ b/src/Components/Modules/IPCHandler.cpp @@ -2,36 +2,12 @@ namespace Components { - std::unordered_map IPCHandler::WorkerCallbacks; std::unordered_map IPCHandler::ClientCallbacks; - - std::unique_ptr IPCHandler::WorkerChannel; std::unique_ptr IPCHandler::ClientChannel; - std::unordered_map> IPCHandler::FunctionInterfaces; - - std::shared_ptr IPCHandler::NewInterface(std::string command) - { - std::shared_ptr fInterface(new IPCHandler::FunctionInterface()); - IPCHandler::FunctionInterfaces[command] = fInterface; - return fInterface; - } - - void IPCHandler::SendWorker(std::string message, std::string data) - { - IPCHandler::InitChannels(); - if (!Singleton::IsFirstInstance()) return; - - Proto::IPC::Command command; - command.set_name(message); - command.set_data(data); - - IPCHandler::WorkerChannel->send(command.SerializeAsString()); - } - void IPCHandler::SendClient(std::string message, std::string data) { - IPCHandler::InitChannels(); + IPCHandler::InitChannel(); Proto::IPC::Command command; command.set_name(message); @@ -40,52 +16,22 @@ namespace Components IPCHandler::ClientChannel->send(command.SerializeAsString()); } - void IPCHandler::OnWorker(std::string message, IPCHandler::Callback callback) - { - IPCHandler::WorkerCallbacks[message] = callback; - } - void IPCHandler::OnClient(std::string message, IPCHandler::Callback callback) { IPCHandler::ClientCallbacks[message] = callback; } - void IPCHandler::InitChannels() + void IPCHandler::InitChannel() { - if (Singleton::IsFirstInstance()) - { - if (!IPCHandler::WorkerChannel) - { - IPCHandler::WorkerChannel.reset(new Utils::IPC::BidirectionalChannel("IW4x-Worker-Channel", !Worker::IsWorker())); - } - } - if (!IPCHandler::ClientChannel) { IPCHandler::ClientChannel.reset(new Utils::IPC::BidirectionalChannel("IW4x-Client-Channel", Singleton::IsFirstInstance())); } } - void IPCHandler::StartWorker() - { - if (!Singleton::IsFirstInstance()) return; - - STARTUPINFOA sInfo; - PROCESS_INFORMATION pInfo; - - ZeroMemory(&sInfo, sizeof(sInfo)); - ZeroMemory(&pInfo, sizeof(pInfo)); - sInfo.cb = sizeof(sInfo); - - CreateProcessA("iw4x.exe", const_cast(Utils::String::VA("-parent %d", GetCurrentProcessId())), nullptr, nullptr, false, NULL, nullptr, nullptr, &sInfo, &pInfo); - - if (pInfo.hThread && pInfo.hThread != INVALID_HANDLE_VALUE) CloseHandle(pInfo.hThread); - if (pInfo.hProcess && pInfo.hProcess != INVALID_HANDLE_VALUE) CloseHandle(pInfo.hProcess); - } - void IPCHandler::HandleClient() { - IPCHandler::InitChannels(); + IPCHandler::InitChannel(); std::string packet; if(IPCHandler::ClientChannel->receive(&packet)) @@ -102,53 +48,18 @@ namespace Components } } - void IPCHandler::HandleWorker() - { - IPCHandler::InitChannels(); - if (!Singleton::IsFirstInstance()) return; - - std::string packet; - if (IPCHandler::WorkerChannel->receive(&packet)) - { - Proto::IPC::Command command; - if (command.ParseFromString(packet)) - { - auto callback = IPCHandler::WorkerCallbacks.find(command.name()); - auto fInterface = IPCHandler::FunctionInterfaces.find(command.name()); - if (callback != IPCHandler::WorkerCallbacks.end()) - { - callback->second(command.data()); - } - else if(fInterface != IPCHandler::FunctionInterfaces.end()) - { - fInterface->second->handle(command.data()); - } - } - } - } - IPCHandler::IPCHandler() { if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled() || Loader::PerformingUnitTests()) return; - IPCHandler::InitChannels(); - IPCHandler::StartWorker(); + IPCHandler::InitChannel(); - QuickPatch::OnFrame([]() - { - IPCHandler::HandleWorker(); - IPCHandler::HandleClient(); - }); + QuickPatch::OnFrame(IPCHandler::HandleClient); } IPCHandler::~IPCHandler() { - IPCHandler::FunctionInterfaces.clear(); - - IPCHandler::WorkerCallbacks.clear(); IPCHandler::ClientCallbacks.clear(); - - IPCHandler::WorkerChannel.release(); IPCHandler::ClientChannel.release(); } } diff --git a/src/Components/Modules/IPCHandler.hpp b/src/Components/Modules/IPCHandler.hpp index 407ba255..fe28bc47 100644 --- a/src/Components/Modules/IPCHandler.hpp +++ b/src/Components/Modules/IPCHandler.hpp @@ -5,34 +5,6 @@ namespace Components class IPCHandler : public Component { public: - class FunctionInterface - { - public: - typedef std::function)> Callback; - - void map(std::string name, Callback function) - { - this->functions[name] = function; - } - - void handle(std::string data) - { - Proto::IPC::Function function; - if (function.ParseFromString(data)) - { - auto handler = this->functions.find(function.name()); - if (handler != this->functions.end()) - { - auto params = function.params(); - handler->second(std::vector(params.begin(), params.end())); - } - } - } - - private: - std::unordered_map functions; - }; - typedef Utils::Slot Callback; IPCHandler(); @@ -42,27 +14,14 @@ namespace Components const char* getName() override { return "IPCHandler"; }; #endif - static void SendWorker(std::string message, std::string data); static void SendClient(std::string message, std::string data); - - static void OnWorker(std::string message, Callback callback); static void OnClient(std::string message, Callback callback); - static std::shared_ptr NewInterface(std::string command); - private: - static std::unique_ptr WorkerChannel; static std::unique_ptr ClientChannel; - - static std::unordered_map WorkerCallbacks; static std::unordered_map ClientCallbacks; - static std::unordered_map> FunctionInterfaces; - - static void InitChannels(); - static void StartWorker(); - + static void InitChannel(); static void HandleClient(); - static void HandleWorker(); }; } diff --git a/src/STDInclude.hpp b/src/STDInclude.hpp index 4400fcbf..ebe69e62 100644 --- a/src/STDInclude.hpp +++ b/src/STDInclude.hpp @@ -120,7 +120,6 @@ template class Sizer { }; #include "Utils/Stream.hpp" #include "Components/Loader.hpp" -#include "Worker/Worker.hpp" // Libraries #pragma comment(lib, "Winmm.lib") diff --git a/src/Worker/Handlers/Friends.cpp b/src/Worker/Handlers/Friends.cpp deleted file mode 100644 index 9e8b0a71..00000000 --- a/src/Worker/Handlers/Friends.cpp +++ /dev/null @@ -1,184 +0,0 @@ -#include "STDInclude.hpp" - -namespace Handlers -{ - void Friends::handle(Worker::Endpoint endpoint, std::string data) - { - Proto::IPC::Function function; - if (function.ParseFromString(data)) - { - auto handler = this->functions.find(function.name()); - if (handler != this->functions.end()) - { - printf("Handing function %s\n", function.name().data()); - - auto params = function.params(); - handler->second(endpoint, std::vector(params.begin(), params.end())); - } - else - { - printf("No handler for function %s\n", function.name().data()); - } - } - } - - void Friends::addFunction(std::string function, Friends::Callback callback) - { - this->functions[function] = callback; - } - - void Friends::getFriends(Worker::Endpoint endpoint, std::vector params) - { - if (params.size() >= 1 && Steam::Proxy::SteamFriends) - { - int flag = atoi(params[0].data()); - int count = Steam::Proxy::SteamFriends->GetFriendCount(flag); - - Proto::IPC::Function response; - response.set_name("friendsResponse"); - - for (int i = 0; i < count; ++i) - { - SteamID id = Steam::Proxy::SteamFriends->GetFriendByIndex(i, flag); - *response.add_params() = Utils::String::VA("%llX", id.Bits); - } - - endpoint.send(this->getCommand(), response.SerializeAsString()); - } - } - - void Friends::getName(Worker::Endpoint endpoint, std::vector params) - { - if(Steam::Proxy::SteamFriends) - { - std::string name; - SteamID id; - - if(params.size() >= 1) - { - id.Bits = strtoull(params[0].data(), nullptr, 16); - name = Steam::Proxy::SteamFriends->GetFriendPersonaName(id); - } - else - { - id.Bits = 0; - name = Steam::Proxy::SteamFriends->GetPersonaName(); - } - - Proto::IPC::Function response; - response.set_name("nameResponse"); - *response.add_params() = Utils::String::VA("%llX", id.Bits); - *response.add_params() = name; - - endpoint.send(this->getCommand(), response.SerializeAsString()); - } - } - - void Friends::setPresence(Worker::Endpoint /*endpoint*/, std::vector params) - { - if (params.size() >= 1 && Steam::Proxy::SteamFriends) - { - Steam::Proxy::SteamFriends->SetRichPresence(params[0].data(), (params.size() >= 2 ? params[1].data() : nullptr)); - } - } - - void Friends::getPresence(Worker::Endpoint endpoint, std::vector params) - { - if (params.size() >= 2 && Steam::Proxy::SteamFriends) - { - SteamID id; - id.Bits = strtoull(params[0].data(), nullptr, 16); - - Proto::IPC::Function response; - response.set_name("presenceResponse"); - *response.add_params() = Utils::String::VA("%llX", id.Bits); - *response.add_params() = params[1].data(); - *response.add_params() = Steam::Proxy::SteamFriends->GetFriendRichPresence(id, params[1].data()); - - endpoint.send(this->getCommand(), response.SerializeAsString()); - } - } - - void Friends::requestPresence(Worker::Endpoint /*endpoint*/, std::vector params) - { - if (params.size() >= 1 && Steam::Proxy::SteamFriends) - { - SteamID id; - id.Bits = strtoull(params[0].data(), nullptr, 16); - - Steam::Proxy::SteamFriends->RequestFriendRichPresence(id); - } - } - - void Friends::notifyChange(Worker::Endpoint /*endpoint*/, std::vector params) - { - // Ugly, but for now it works - int state = Steam::Proxy::SteamLegacyFriends->GetPersonaState(); - Steam::Proxy::SteamLegacyFriends->SetPersonaState((state == 1 ? 2 : 1)); - } - - void Friends::getInfo(Worker::Endpoint endpoint, std::vector params) - { - if (params.size() >= 1 && Steam::Proxy::SteamFriends) - { - SteamID id; - id.Bits = strtoull(params[0].data(), nullptr, 16); - - Proto::IPC::Function response; - response.set_name("infoResponse"); - *response.add_params() = Utils::String::VA("%llX", id.Bits); - - for(unsigned int i = 1; i < params.size(); ++i) - { - std::string key = params[i]; - *response.add_params() = key; - - if(key == "name") - { - *response.add_params() = Steam::Proxy::SteamFriends->GetFriendPersonaName(id); - } - else if(key == "state") - { - *response.add_params() = Utils::String::VA("%d", Steam::Proxy::SteamFriends->GetFriendPersonaState(id)); - } - else - { - *response.add_params() = Steam::Proxy::SteamFriends->GetFriendRichPresence(id, key.data()); - } - } - - endpoint.send(this->getCommand(), response.SerializeAsString()); - } - } - - Friends::Friends() : personaState(1) - { - using namespace std::placeholders; - this->addFunction("getFriends", std::bind(&Friends::getFriends, this, _1, _2)); - this->addFunction("getName", std::bind(&Friends::getName, this, _1, _2)); - this->addFunction("setPresence", std::bind(&Friends::setPresence, this, _1, _2)); - this->addFunction("getPresence", std::bind(&Friends::getPresence, this, _1, _2)); - this->addFunction("requestPresence", std::bind(&Friends::requestPresence, this, _1, _2)); - this->addFunction("getInfo", std::bind(&Friends::getInfo, this, _1, _2)); - this->addFunction("notifyChange", std::bind(&Friends::notifyChange, this, _1, _2)); - - if (Steam::Proxy::SteamLegacyFriends) - { - this->personaState = Steam::Proxy::SteamLegacyFriends->GetPersonaState(); - } - } - - Friends::~Friends() - { - if(Steam::Proxy::SteamFriends) - { - Steam::Proxy::SteamFriends->SetRichPresence("iw4x_server", nullptr); - Steam::Proxy::SteamFriends->SetRichPresence("iw4x_playing", nullptr); - } - - if(Steam::Proxy::SteamLegacyFriends) - { - Steam::Proxy::SteamLegacyFriends->SetPersonaState(this->personaState); - } - } -} diff --git a/src/Worker/Handlers/Friends.hpp b/src/Worker/Handlers/Friends.hpp deleted file mode 100644 index df32d676..00000000 --- a/src/Worker/Handlers/Friends.hpp +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -namespace Handlers -{ - class Friends : public Worker::Runner::Handler - { - public: - typedef std::function)> Callback; - - Friends(); - ~Friends(); - - std::string getCommand() override { return "friends"; }; - void handle(Worker::Endpoint endpoint, std::string data) override; - - private: - int personaState; - - std::unordered_map functions; - void addFunction(std::string function, Callback callback); - - void getFriends(Worker::Endpoint endpoint, std::vector params); - void getName(Worker::Endpoint endpoint, std::vector params); - void setPresence(Worker::Endpoint endpoint, std::vector params); - void getPresence(Worker::Endpoint endpoint, std::vector params); - void requestPresence(Worker::Endpoint endpoint, std::vector params); - void getInfo(Worker::Endpoint endpoint, std::vector params); - void notifyChange(Worker::Endpoint /*endpoint*/, std::vector params); - }; -} diff --git a/src/Worker/Handlers/SteamCallbacks.cpp b/src/Worker/Handlers/SteamCallbacks.cpp deleted file mode 100644 index e2ed0ac1..00000000 --- a/src/Worker/Handlers/SteamCallbacks.cpp +++ /dev/null @@ -1,55 +0,0 @@ -#include "STDInclude.hpp" - -namespace Handlers -{ - void SteamCallbacks::handle(Worker::Endpoint endpoint, std::string data) - { - Proto::IPC::Function function; - if (function.ParseFromString(data)) - { - auto handler = this->functions.find(function.name()); - if (handler != this->functions.end()) - { - printf("Handing function %s\n", function.name().data()); - - auto params = function.params(); - handler->second(endpoint, std::vector(params.begin(), params.end())); - } - else - { - printf("No handler for function %s\n", function.name().data()); - } - } - } - - void SteamCallbacks::addFunction(std::string function, Friends::Callback callback) - { - this->functions[function] = callback; - } - - void SteamCallbacks::HandleCallback(int32_t callId, void* data, size_t size) - { - if(Worker::Runner::Channel) - { - Proto::IPC::Function response; - response.set_name(Utils::String::VA("%d", callId)); - response.add_params()->append(static_cast(data), size); - - Proto::IPC::Command command; - command.set_name(SteamCallbacks().getCommand()); - command.set_data(response.SerializeAsString()); - - Worker::Runner::Channel->send(command.SerializeAsString()); - } - } - - SteamCallbacks::SteamCallbacks() - { - - } - - SteamCallbacks::~SteamCallbacks() - { - - } -} diff --git a/src/Worker/Handlers/SteamCallbacks.hpp b/src/Worker/Handlers/SteamCallbacks.hpp deleted file mode 100644 index 968510ea..00000000 --- a/src/Worker/Handlers/SteamCallbacks.hpp +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -namespace Handlers -{ - class SteamCallbacks : public Worker::Runner::Handler - { - public: - typedef std::function)> Callback; - - SteamCallbacks(); - ~SteamCallbacks(); - - std::string getCommand() override { return "steamCallbacks"; }; - void handle(Worker::Endpoint endpoint, std::string data) override; - - static void HandleCallback(int32_t callId, void* data, size_t size); - - private: - std::unordered_map functions; - void addFunction(std::string function, Callback callback); - }; -} diff --git a/src/Worker/Runner.cpp b/src/Worker/Runner.cpp deleted file mode 100644 index 1403fee5..00000000 --- a/src/Worker/Runner.cpp +++ /dev/null @@ -1,113 +0,0 @@ -#include "STDInclude.hpp" - -namespace Worker -{ - Utils::IPC::BidirectionalChannel* Runner::Channel; - - Runner::Runner(int pid) : processId(pid), terminate(false) - { - Runner::Channel = nullptr; - } - - Runner::~Runner() - { - Runner::Channel = nullptr; - } - - void Runner::run() - { - printf("Attaching to parent process %d...\n", this->processId); - HANDLE processHandle = OpenProcess(SYNCHRONIZE, FALSE, this->processId); - - if ((!processHandle || processHandle == INVALID_HANDLE_VALUE)) - { - printf("Passive attach failed, trying actively...\n"); - - if (!Runner::isProcessAlive()) - { - printf("Unable to attach to parent process\n"); - return; - } - } - - printf("Successfully attached to parent process\n"); - printf("Starting worker...\n"); - - std::thread workerThread(&Runner::worker, this); - - if (!processHandle || processHandle == INVALID_HANDLE_VALUE) - { - while(this->isProcessAlive()) - { - std::this_thread::sleep_for(100ms); - } - } - else - { - WaitForSingleObject(processHandle, INFINITE); - CloseHandle(processHandle); - } - - printf("Awaiting worker termination...\n"); - this->terminate = true; - if (workerThread.joinable()) workerThread.join(); - printf("Worker terminated\n"); - } - - void Runner::attachHandler(Runner::Handler* handler) - { - this->handlers[handler->getCommand()] = std::shared_ptr(handler); - } - - bool Runner::isProcessAlive() - { - DWORD aProcesses[1024], cbNeeded; - if (!EnumProcesses(aProcesses, sizeof(aProcesses), &cbNeeded)) return false; - - for(DWORD i = 0; i < cbNeeded / sizeof(DWORD); ++i) - { - if(aProcesses[i] == static_cast(this->processId)) - { - return true; - } - } - - return false; - } - - void Runner::worker() - { - printf("Worker started\n"); - Utils::IPC::BidirectionalChannel channel("IW4x-Worker-Channel", !Worker::IsWorker()); - Runner::Channel = &channel; - - while (!this->terminate) - { - Steam::Proxy::RunFrame(); - - std::string buffer; - if (channel.receive(&buffer)) - { - Proto::IPC::Command command; - if(command.ParseFromString(buffer)) - { - auto handler = this->handlers.find(command.name()); - if (handler != this->handlers.end()) - { - printf("Dispatching command %s to handler\n", command.name().data()); - handler->second->handle(&channel, command.data()); - } - else - { - printf("No handler found for command %s\n", command.name().data()); - } - } - } - - std::this_thread::sleep_for(1ms); - } - - printf("Terminating worker\n"); - Runner::Channel = nullptr; - } -} diff --git a/src/Worker/Runner.hpp b/src/Worker/Runner.hpp deleted file mode 100644 index 9aa2784b..00000000 --- a/src/Worker/Runner.hpp +++ /dev/null @@ -1,59 +0,0 @@ -#pragma once - -namespace Worker -{ - class Endpoint - { - public: - Endpoint() : Endpoint(nullptr) {} - Endpoint(Utils::IPC::BidirectionalChannel* _channel) : channel(_channel) {} - Endpoint(const Endpoint& obj) : Endpoint(obj.channel) {} - - void send(std::string message, std::string data) - { - if (this->channel) - { - Proto::IPC::Command command; - command.set_name(message); - command.set_data(data); - - this->channel->send(command.SerializeAsString()); - } - } - - private: - Utils::IPC::BidirectionalChannel* channel; - }; - - class Runner - { - public: - class Handler - { - public: - virtual ~Handler() {}; - virtual std::string getCommand() = 0; - virtual void handle(Endpoint endpoint, std::string data) = 0; - }; - - Runner(int pid); - ~Runner(); - - void run(); - - void attachHandler(Runner::Handler* handler); - - static Utils::IPC::BidirectionalChannel* Channel; - - private: - void worker(); - bool isProcessAlive(); - - int processId; - bool terminate; - std::unordered_map> handlers; - }; -} - -#include "Handlers/Friends.hpp" -#include "Handlers/SteamCallbacks.hpp" diff --git a/src/Worker/Worker.cpp b/src/Worker/Worker.cpp deleted file mode 100644 index 3d85042e..00000000 --- a/src/Worker/Worker.cpp +++ /dev/null @@ -1,67 +0,0 @@ -#include "STDInclude.hpp" - -namespace Worker -{ - int ProcessId; - - int __stdcall EntryPoint(HINSTANCE /*hInstance*/, HINSTANCE /*hPrevInstance*/, char* /*lpCmdLine*/, int /*nCmdShow*/) - { - Runner runner(Worker::ProcessId); - runner.attachHandler(new Handlers::Friends()); - runner.attachHandler(new Handlers::SteamCallbacks()); - runner.run(); - return 0; - } - - void Initialize() - { - if(!Steam::Proxy::Inititalize()) - { - printf("Failed to initialize worker!\n"); - ExitProcess(1); - } - else - { -#ifdef DEBUG - SetConsoleTitleA("IW4x: Worker"); -#else - FreeConsole(); -#endif - - Utils::Hook(0x6BABA1, Worker::EntryPoint, HOOK_CALL).install()->quick(); - } - } - - void Uninitialize() - { - Steam::Proxy::Uninititalize(); - } - - bool ParseWorkerFlag() - { - char* command = "-parent "; - char* parentProc = strstr(GetCommandLineA(), command); - - if (parentProc) - { - parentProc += strlen(command); - Worker::ProcessId = atoi(parentProc); - - return true; - } - - return false; - } - - bool IsWorker() - { - static Utils::Value flag; - - if (!flag.isValid()) - { - flag.set(Worker::ParseWorkerFlag()); - } - - return flag.get(); - } -} diff --git a/src/Worker/Worker.hpp b/src/Worker/Worker.hpp deleted file mode 100644 index 4f700b23..00000000 --- a/src/Worker/Worker.hpp +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -namespace Worker -{ - void Initialize(); - void Uninitialize(); - - bool IsWorker(); -} - -#include "Runner.hpp" From deb2508b8d4c276a7f405a5324e8b42cce833d48 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Mon, 30 Jan 2017 21:13:30 +0100 Subject: [PATCH 2/6] [Friends] Friends without worker --- src/Components/Modules/Friends.cpp | 402 +++++++++-------------------- src/Components/Modules/Friends.hpp | 7 - src/Main.cpp | 42 +-- src/Steam/Proxy.cpp | 10 +- src/Steam/Proxy.hpp | 2 +- src/Steam/Steam.cpp | 2 +- 6 files changed, 133 insertions(+), 332 deletions(-) diff --git a/src/Components/Modules/Friends.cpp b/src/Components/Modules/Friends.cpp index 02ce61ee..784aa79b 100644 --- a/src/Components/Modules/Friends.cpp +++ b/src/Components/Modules/Friends.cpp @@ -32,28 +32,10 @@ namespace Components // Split up the list for(auto entry : Friends::FriendsList) { - if(entry.online) - { - if (entry.playing) - { - if (entry.server.getType() == Game::NA_BAD) - { - playingList.push_back(entry); - } - else - { - connectedList.push_back(entry); - } - } - else - { - onlineList.push_back(entry); - } - } - else - { - offlineList.push_back(entry); - } + if(!entry.online) offlineList.push_back(entry); + else if(!entry.playing) onlineList.push_back(entry); + else if (entry.server.getType() == Game::NA_BAD) playingList.push_back(entry); + else connectedList.push_back(entry); } Friends::SortIndividualList(&connectedList); @@ -71,28 +53,62 @@ namespace Components void Friends::UpdateUserInfo(SteamID user) { - Proto::IPC::Function function; + std::lock_guard _(Friends::Mutex); - function.set_name("getInfo"); - *function.add_params() = Utils::String::VA("%llx", user.Bits); + auto entry = std::find_if(Friends::FriendsList.begin(), Friends::FriendsList.end(), [user](Friends::Friend entry) + { + return (entry.userId.Bits == user.Bits); + }); - *function.add_params() = "name"; - *function.add_params() = "state"; - *function.add_params() = "iw4x_name"; - *function.add_params() = "iw4x_status"; - *function.add_params() = "iw4x_rank"; - *function.add_params() = "iw4x_server"; - *function.add_params() = "iw4x_playing"; - *function.add_params() = "iw4x_guid"; + if (entry == Friends::FriendsList.end() || !Steam::Proxy::SteamFriends) return; - IPCHandler::SendWorker("friends", function.SerializeAsString()); + entry->name = Steam::Proxy::SteamFriends->GetFriendPersonaName(user); + entry->playerName = Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_name"); + entry->online = Steam::Proxy::SteamFriends->GetFriendPersonaState(user) != 0; + entry->playing = atoi(std::string(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_playing")).data()) == 1; + entry->guid.Bits = strtoull(std::string(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_guid")).data(), nullptr, 16); + + std::string rank = Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_rank"); + if (rank.size() == 4) + { + int data = *reinterpret_cast(const_cast(rank.data())); + + entry->experience = data & 0xFFFFFF; + entry->prestige = (data >> 24) & 0xFF; + } + + std::string server = Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_server"); + Network::Address oldAddress = entry->server; + + if (server.empty()) + { + entry->server.setType(Game::NA_BAD); + entry->serverName.clear(); + } + else if (entry->server != server) + { + entry->server = server; + entry->serverName.clear(); + } + + // Block localhost + if (entry->server.getType() == Game::NA_LOOPBACK) entry->server.setType(Game::NA_BAD); + if (entry->server.getType() != Game::NA_BAD && entry->server != oldAddress) + { + Node::AddNode(entry->server); + Network::SendCommand(entry->server, "getinfo", Utils::Cryptography::Rand::GenerateChallenge()); + } + + Friends::SortList(); } void Friends::UpdateState() { - Proto::IPC::Function function; - function.set_name("notifyChange"); - IPCHandler::SendWorker("friends", function.SerializeAsString()); + if(Steam::Proxy::SteamLegacyFriends) + { + int state = Steam::Proxy::SteamLegacyFriends->GetPersonaState(); + Steam::Proxy::SteamLegacyFriends->SetPersonaState((state == 1 ? 2 : 1)); + } } void Friends::UpdateHostname(Network::Address server, std::string hostname) @@ -110,21 +126,18 @@ namespace Components void Friends::ClearPresence(std::string key) { - Proto::IPC::Function function; - function.set_name("setPresence"); - *function.add_params() = key; - - IPCHandler::SendWorker("friends", function.SerializeAsString()); + if (Steam::Proxy::SteamFriends) + { + Steam::Proxy::SteamFriends->SetRichPresence(key.data(), nullptr); + } } void Friends::SetPresence(std::string key, std::string value) { - Proto::IPC::Function function; - function.set_name("setPresence"); - *function.add_params() = key; - *function.add_params() = value; - - IPCHandler::SendWorker("friends", function.SerializeAsString()); + if (Steam::Proxy::SteamFriends) + { + Steam::Proxy::SteamFriends->SetRichPresence(key.data(), value.data()); + } } void Friends::SetServer() @@ -176,11 +189,42 @@ namespace Components void Friends::UpdateFriends() { - Proto::IPC::Function function; - function.set_name("getFriends"); - *function.add_params() = Utils::String::VA("%d", 4); + std::lock_guard _(Friends::Mutex); + if (!Steam::Proxy::SteamFriends) return; - IPCHandler::SendWorker("friends", function.SerializeAsString()); + auto oldFriends = Friends::FriendsList; + Friends::FriendsList.clear(); + + int count = Steam::Proxy::SteamFriends->GetFriendCount(4); + + for (int i = 0; i < count; ++i) + { + SteamID id = Steam::Proxy::SteamFriends->GetFriendByIndex(i, 4); + + Friends::Friend entry; + entry.userId = id; + entry.online = false; + entry.playing = false; + entry.prestige = 0; + entry.experience = 0; + entry.server.setType(Game::NA_BAD); + + auto oldEntry = std::find_if(oldFriends.begin(), oldFriends.end(), [id](Friends::Friend entry) + { + return (entry.userId.Bits == id.Bits); + }); + + if (oldEntry != oldFriends.end()) entry = *oldEntry; + + Friends::FriendsList.push_back(entry); + + Friends::UpdateUserInfo(id); + + if (Steam::Proxy::SteamFriends) + { + Steam::Proxy::SteamFriends->RequestFriendRichPresence(id); + } + } } unsigned int Friends::GetFriendCount() @@ -228,35 +272,11 @@ namespace Components case 2: { - if(user.online) - { - if (user.playing) - { - if (user.server.getType() != Game::NA_BAD) - { - if (user.serverName.empty()) - { - return Utils::String::VA("Playing on %s", user.server.getCString()); - } - else - { - return Utils::String::VA("Playing on %s", user.serverName.data()); - } - } - else - { - return "Playing IW4x"; - } - } - else - { - return "Online"; - } - } - else - { - return "Offline"; - } + if (!user.online) return "Offline"; + if (!user.playing) return "Online"; + if (user.server.getType() == Game::NA_BAD) return "Playing IW4x"; + if (user.serverName.empty()) return Utils::String::VA("Playing on %s", user.server.getCString()); + return Utils::String::VA("Playing on %s", user.serverName.data()); } default: @@ -274,178 +294,6 @@ namespace Components Friends::CurrentFriend = index; } - void Friends::NameResponse(std::vector params) - { - if (params.size() >= 2) - { - std::lock_guard _(Friends::Mutex); - - SteamID id; - id.Bits = strtoull(params[0].data(), nullptr, 16); - - for(auto& entry : Friends::FriendsList) - { - if(entry.userId.Bits == id.Bits) - { - entry.name = params[1]; - break; - } - } - } - } - - void Friends::ParsePresence(std::vector params, bool sort) - { - if (params.size() >= 3) - { - std::lock_guard _(Friends::Mutex); - - SteamID id; - id.Bits = strtoull(params[0].data(), nullptr, 16); - std::string key = params[1]; - std::string value = params[2]; - - auto entry = std::find_if(Friends::FriendsList.begin(), Friends::FriendsList.end(), [id](Friends::Friend entry) - { - return (entry.userId.Bits == id.Bits); - }); - - if (entry == Friends::FriendsList.end()) return; - - if (key == "iw4x_name") - { - entry->playerName = value; - } - else if (key == "iw4x_playing") - { - entry->playing = atoi(value.data()) == 1; - } - else if(key == "iw4x_guid") - { - entry->guid.Bits = strtoull(value.data(), nullptr, 16); - } - else if (key == "iw4x_server") - { - Network::Address oldAddress = entry->server; - - if (value.empty()) - { - entry->server.setType(Game::NA_BAD); - entry->serverName.clear(); - } - else if (entry->server != value) - { - entry->server = value; - entry->serverName.clear(); - } - - // Block localhost - if(entry->server.getType() == Game::NA_LOOPBACK) entry->server.setType(Game::NA_BAD); - - if (entry->server.getType() != Game::NA_BAD && entry->server != oldAddress) - { - Node::AddNode(entry->server); - Network::SendCommand(entry->server, "getinfo", Utils::Cryptography::Rand::GenerateChallenge()); - } - } - else if (key == "iw4x_rank") - { - if (value.size() == 4) - { - int data = *reinterpret_cast(const_cast(value.data())); - - entry->experience = data & 0xFFFFFF; - entry->prestige = (data >> 24) & 0xFF; - } - } - - if (sort) Friends::SortList(); - } - } - - void Friends::PresenceResponse(std::vector params) - { - Friends::ParsePresence(params, true); - } - - void Friends::InfoResponse(std::vector params) - { - if (params.size() >= 1) - { - std::lock_guard _(Friends::Mutex); - - SteamID id; - id.Bits = strtoull(params[0].data(), nullptr, 16); - - auto entry = std::find_if(Friends::FriendsList.begin(), Friends::FriendsList.end(), [id](Friends::Friend entry) - { - return (entry.userId.Bits == id.Bits); - }); - - if (entry == Friends::FriendsList.end()) return; - - for(unsigned int i = 1; i < params.size(); i += 2) - { - if ((i + 1) >= params.size()) break; - std::string key = params[i]; - std::string value = params[i + 1]; - - if(key == "name") - { - entry->name = value; - } - else if(key == "state") - { - entry->online = atoi(value.data()) != 0; - } - else - { - Friends::ParsePresence({ Utils::String::VA("%llx", id.Bits), key, value }, false); - } - } - - Friends::SortList(); - } - } - - void Friends::FriendsResponse(std::vector params) - { - std::lock_guard _(Friends::Mutex); - - auto oldFriends = Friends::FriendsList; - Friends::FriendsList.clear(); - - for (auto param : params) - { - SteamID id; - id.Bits = strtoull(param.data(), nullptr, 16); - - Friends::Friend entry; - entry.userId = id; - entry.online = false; - entry.playing = false; - entry.prestige = 0; - entry.experience = 0; - entry.server.setType(Game::NA_BAD); - - auto oldEntry = std::find_if(oldFriends.begin(), oldFriends.end(), [id](Friends::Friend entry) - { - return (entry.userId.Bits == id.Bits); - }); - - if (oldEntry != oldFriends.end()) entry = *oldEntry; - - Friends::FriendsList.push_back(entry); - - Friends::UpdateUserInfo(id); - - Proto::IPC::Function function; - function.set_name("requestPresence"); - *function.add_params() = Utils::String::VA("%llx", id.Bits); - IPCHandler::SendWorker("friends", function.SerializeAsString()); - } - } - __declspec(naked) void Friends::DisconnectStub() { __asm @@ -461,7 +309,21 @@ namespace Components Friends::Friends() { - Friends::UpdateFriends(); + // Callback to update user information + Steam::Proxy::RegisterCallback(336, [](void* data) + { + Friends::FriendRichPresenceUpdate* update = static_cast(data); + Friends::UpdateUserInfo(update->m_steamIDFriend); + }); + + // Persona state has changed + Steam::Proxy::RegisterCallback(304, [](void* data) + { + Friends::PersonaStateChange* state = static_cast(data); + if (Steam::Proxy::SteamFriends) Steam::Proxy::SteamFriends->RequestFriendRichPresence(state->m_ulSteamID); + }); + + QuickPatch::Once(Friends::UpdateFriends); // Update state when connecting/disconnecting Utils::Hook(0x403582, Friends::DisconnectStub, HOOK_CALL).install()->quick(); @@ -470,32 +332,6 @@ namespace Components // Show blue icons on the minimap Utils::Hook(0x493130, Friends::IsClientInParty, HOOK_JUMP).install()->quick(); - auto fInterface = IPCHandler::NewInterface("steamCallbacks"); - - // Callback to update user information - fInterface->map("336", [](std::vector params) - { - if (params.size() >= 1 && params[0].size() == sizeof(Friends::FriendRichPresenceUpdate)) - { - const Friends::FriendRichPresenceUpdate* update = reinterpret_cast(params[0].data()); - Friends::UpdateUserInfo(update->m_steamIDFriend); - } - }); - - // Persona state has changed - fInterface->map("304", [](std::vector params) - { - if(params.size() >= 1 && params[0].size() == sizeof(Friends::PersonaStateChange)) - { - const Friends::PersonaStateChange* state = reinterpret_cast(params[0].data()); - - Proto::IPC::Function function; - function.set_name("requestPresence"); - *function.add_params() = Utils::String::VA("%llx", state->m_ulSteamID.Bits); - IPCHandler::SendWorker("friends", function.SerializeAsString()); - } - }); - UIScript::Add("LoadFriends", [](UIScript::Token) { Friends::UpdateFriends(); @@ -528,12 +364,6 @@ namespace Components UIFeeder::Add(6.0f, Friends::GetFriendCount, Friends::GetFriendText, Friends::SelectFriend); - fInterface = IPCHandler::NewInterface("friends"); - fInterface->map("friendsResponse", Friends::FriendsResponse); - fInterface->map("nameResponse", Friends::NameResponse); - fInterface->map("presenceResponse", Friends::PresenceResponse); - fInterface->map("infoResponse", Friends::InfoResponse); - Friends::SetPresence("iw4x_playing", "1"); Friends::SetPresence("iw4x_guid", Utils::String::VA("%llX", Steam::SteamUser()->GetSteamID().Bits)); } diff --git a/src/Components/Modules/Friends.hpp b/src/Components/Modules/Friends.hpp index cef1a983..c9e99b69 100644 --- a/src/Components/Modules/Friends.hpp +++ b/src/Components/Modules/Friends.hpp @@ -68,12 +68,5 @@ namespace Components static unsigned int GetFriendCount(); static const char* GetFriendText(unsigned int index, int column); static void SelectFriend(unsigned int index); - - static void ParsePresence(std::vector params, bool sort); - - static void FriendsResponse(std::vector params); - static void NameResponse(std::vector params); - static void PresenceResponse(std::vector params); - static void InfoResponse(std::vector params); }; } diff --git a/src/Main.cpp b/src/Main.cpp index 3587fd52..b57cd7fa 100644 --- a/src/Main.cpp +++ b/src/Main.cpp @@ -21,42 +21,26 @@ namespace Main Main::SetEnvironment(); Utils::Cryptography::Initialize(); - - if(Worker::IsWorker()) - { - Worker::Initialize(); - } - else - { - Components::Loader::Initialize(); + Components::Loader::Initialize(); #if defined(DEBUG) || defined(FORCE_UNIT_TESTS) - if (Components::Loader::PerformingUnitTests()) - { - DWORD result = (Components::Loader::PerformUnitTests() ? 0 : -1); - Components::Loader::Uninitialize(); - ExitProcess(result); - } -#else - if (Components::Flags::HasFlag("tests")) - { - Components::Logger::Print("Unit tests are disabled outside the debug environment!\n"); - } -#endif + if (Components::Loader::PerformingUnitTests()) + { + DWORD result = (Components::Loader::PerformUnitTests() ? 0 : -1); + Components::Loader::Uninitialize(); + ExitProcess(result); } +#else + if (Components::Flags::HasFlag("tests")) + { + Components::Logger::Print("Unit tests are disabled outside the debug environment!\n"); + } +#endif } void Uninitialize() { - if(Worker::IsWorker()) - { - Worker::Uninitialize(); - } - else - { - Components::Loader::Uninitialize(); - } - + Components::Loader::Uninitialize(); Utils::Cache::Uninitialize(); google::protobuf::ShutdownProtobufLibrary(); } diff --git a/src/Steam/Proxy.cpp b/src/Steam/Proxy.cpp index 31ab2b9e..16701508 100644 --- a/src/Steam/Proxy.cpp +++ b/src/Steam/Proxy.cpp @@ -83,7 +83,7 @@ namespace Steam Proxy::Callbacks.erase(callId); } - void Proxy::RunCallback(int32_t callId, void* data, size_t size) + void Proxy::RunCallback(int32_t callId, void* data, size_t /*size*/) { std::lock_guard _(Proxy::CallMutex); @@ -92,11 +92,6 @@ namespace Steam { ::Utils::Hook::Call(callback->second)(data); } - - if(Worker::IsWorker()) - { - Handlers::SteamCallbacks::HandleCallback(callId, data, size); - } } void Proxy::RunFrame() @@ -165,7 +160,7 @@ namespace Steam Proxy::UnregisterCalls(); } - bool Proxy::Inititalize(bool overlayOnly) + bool Proxy::Inititalize() { std::string directoy = Proxy::GetSteamDirectory(); if (directoy.empty()) return false; @@ -174,7 +169,6 @@ namespace Steam Proxy::Overlay = ::Utils::Library(GAMEOVERLAY_LIB, false); if (!Proxy::Overlay.valid()) return false; - if (overlayOnly) return true; Proxy::Client = ::Utils::Library(STEAMCLIENT_LIB, false); if (!Proxy::Client.valid()) return false; diff --git a/src/Steam/Proxy.hpp b/src/Steam/Proxy.hpp index 35d11f23..6986d58e 100644 --- a/src/Steam/Proxy.hpp +++ b/src/Steam/Proxy.hpp @@ -334,7 +334,7 @@ namespace Steam class Proxy { public: - static bool Inititalize(bool overlayOnly = false); + static bool Inititalize(); static void Uninititalize(); static void SetGame(uint32_t appId); diff --git a/src/Steam/Steam.cpp b/src/Steam/Steam.cpp index d8e5580a..7b949eae 100644 --- a/src/Steam/Steam.cpp +++ b/src/Steam/Steam.cpp @@ -108,7 +108,7 @@ namespace Steam { Proxy::SetGame(10190); - if (!Proxy::Inititalize(true)) + if (!Proxy::Inititalize()) { OutputDebugStringA("Steamproxy not initialized properly"); } From 33c799b66e51c8904e9e3b4fa97f8636149037b3 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Mon, 30 Jan 2017 21:54:34 +0100 Subject: [PATCH 3/6] [Friends] Fix bugs --- src/Components/Modules/Friends.cpp | 54 +++++++++++++++++++----------- src/Components/Modules/Friends.hpp | 1 + 2 files changed, 35 insertions(+), 20 deletions(-) diff --git a/src/Components/Modules/Friends.cpp b/src/Components/Modules/Friends.cpp index 784aa79b..702970b3 100644 --- a/src/Components/Modules/Friends.cpp +++ b/src/Components/Modules/Friends.cpp @@ -2,6 +2,7 @@ namespace Components { + int Friends::InitialState; unsigned int Friends::CurrentFriend; std::recursive_mutex Friends::Mutex; std::vector Friends::FriendsList; @@ -65,17 +66,10 @@ namespace Components entry->name = Steam::Proxy::SteamFriends->GetFriendPersonaName(user); entry->playerName = Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_name"); entry->online = Steam::Proxy::SteamFriends->GetFriendPersonaState(user) != 0; - entry->playing = atoi(std::string(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_playing")).data()) == 1; - entry->guid.Bits = strtoull(std::string(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_guid")).data(), nullptr, 16); - - std::string rank = Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_rank"); - if (rank.size() == 4) - { - int data = *reinterpret_cast(const_cast(rank.data())); - - entry->experience = data & 0xFFFFFF; - entry->prestige = (data >> 24) & 0xFF; - } + entry->playing = atoi(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_playing")) == 1; + entry->guid.Bits = strtoull(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_guid"), nullptr, 16); + entry->experience = atoi(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_experience")); + entry->prestige = atoi(Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_prestige")); std::string server = Steam::Proxy::SteamFriends->GetFriendRichPresence(user, "iw4x_server"); Network::Address oldAddress = entry->server; @@ -182,7 +176,8 @@ namespace Components { levelVal.set(level); - Friends::SetPresence("iw4x_rank", std::string(reinterpret_cast(&level), 4)); + Friends::SetPresence("iw4x_experience", Utils::String::VA("%d", experience)); + Friends::SetPresence("iw4x_prestige", Utils::String::VA("%d", prestige)); Friends::UpdateState(); } } @@ -220,10 +215,7 @@ namespace Components Friends::UpdateUserInfo(id); - if (Steam::Proxy::SteamFriends) - { - Steam::Proxy::SteamFriends->RequestFriendRichPresence(id); - } + Steam::Proxy::SteamFriends->RequestFriendRichPresence(id); } } @@ -323,8 +315,6 @@ namespace Components if (Steam::Proxy::SteamFriends) Steam::Proxy::SteamFriends->RequestFriendRichPresence(state->m_ulSteamID); }); - QuickPatch::Once(Friends::UpdateFriends); - // Update state when connecting/disconnecting Utils::Hook(0x403582, Friends::DisconnectStub, HOOK_CALL).install()->quick(); Utils::Hook(0x4CD023, Friends::SetServer, HOOK_JUMP).install()->quick(); @@ -364,8 +354,32 @@ namespace Components UIFeeder::Add(6.0f, Friends::GetFriendCount, Friends::GetFriendText, Friends::SelectFriend); - Friends::SetPresence("iw4x_playing", "1"); - Friends::SetPresence("iw4x_guid", Utils::String::VA("%llX", Steam::SteamUser()->GetSteamID().Bits)); + QuickPatch::OnShutdown([]() + { + Friends::ClearPresence("iw4x_server"); + Friends::ClearPresence("iw4x_playing"); + + Steam::Proxy::SteamFriends->ClearRichPresence(); + + if(Steam::Proxy::SteamLegacyFriends) + { + Steam::Proxy::SteamLegacyFriends->SetPersonaState(Friends::InitialState); + } + }); + + QuickPatch::Once([]() + { + if (Steam::Proxy::SteamLegacyFriends) + { + Friends::InitialState = Steam::Proxy::SteamLegacyFriends->GetPersonaState(); + } + + Friends::SetPresence("iw4x_playing", "1"); + Friends::SetPresence("iw4x_guid", Utils::String::VA("%llX", Steam::SteamUser()->GetSteamID().Bits)); + Friends::UpdateState(); + + Friends::UpdateFriends(); + }); } Friends::~Friends() diff --git a/src/Components/Modules/Friends.hpp b/src/Components/Modules/Friends.hpp index c9e99b69..5fe96946 100644 --- a/src/Components/Modules/Friends.hpp +++ b/src/Components/Modules/Friends.hpp @@ -49,6 +49,7 @@ namespace Components int prestige; }; + static int InitialState; static unsigned int CurrentFriend; static std::recursive_mutex Mutex; static std::vector FriendsList; From 0820e55f45ebced5aae9778de5d44082c7e515d5 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Mon, 30 Jan 2017 22:13:57 +0100 Subject: [PATCH 4/6] [Proxy] Run callbacks --- src/Components/Modules/Friends.cpp | 3 +++ src/Steam/Proxy.cpp | 2 +- src/Steam/Steam.cpp | 2 +- 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/src/Components/Modules/Friends.cpp b/src/Components/Modules/Friends.cpp index 702970b3..5cbec78d 100644 --- a/src/Components/Modules/Friends.cpp +++ b/src/Components/Modules/Friends.cpp @@ -384,6 +384,9 @@ namespace Components Friends::~Friends() { + Steam::Proxy::UnregisterCallback(336); + Steam::Proxy::UnregisterCallback(304); + { std::lock_guard _(Friends::Mutex); Friends::FriendsList.clear(); diff --git a/src/Steam/Proxy.cpp b/src/Steam/Proxy.cpp index 16701508..a321082d 100644 --- a/src/Steam/Proxy.cpp +++ b/src/Steam/Proxy.cpp @@ -110,7 +110,7 @@ namespace Steam printf("Callback dispatched: %d\n", message.m_iCallback); #endif - //Steam::Callbacks::RunCallback(message.m_iCallback, message.m_pubParam); + Steam::Callbacks::RunCallback(message.m_iCallback, message.m_pubParam); Proxy::RunCallback(message.m_iCallback, message.m_pubParam, message.m_cubParam); Proxy::SteamFreeLastCallback(Proxy::SteamPipe); } diff --git a/src/Steam/Steam.cpp b/src/Steam/Steam.cpp index 7b949eae..b29cca02 100644 --- a/src/Steam/Steam.cpp +++ b/src/Steam/Steam.cpp @@ -129,7 +129,7 @@ namespace Steam void SteamAPI_RunCallbacks() { Callbacks::RunCallbacks(); - //Proxy::RunFrame(); + Proxy::RunFrame(); } void SteamAPI_Shutdown() From 1f66ba68cbfa46d6dcb098b94931d078ac09eef0 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Mon, 30 Jan 2017 22:19:13 +0100 Subject: [PATCH 5/6] [Friends] Don't push update on startup --- src/Components/Modules/Friends.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Components/Modules/Friends.cpp b/src/Components/Modules/Friends.cpp index 5cbec78d..a7434da4 100644 --- a/src/Components/Modules/Friends.cpp +++ b/src/Components/Modules/Friends.cpp @@ -376,7 +376,7 @@ namespace Components Friends::SetPresence("iw4x_playing", "1"); Friends::SetPresence("iw4x_guid", Utils::String::VA("%llX", Steam::SteamUser()->GetSteamID().Bits)); - Friends::UpdateState(); + //Friends::UpdateState(); // Don't update state yet, stats will do that Friends::UpdateFriends(); }); From 30d71491d3da9c9f2d7656641b16a54db9daeaa8 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Mon, 30 Jan 2017 22:29:26 +0100 Subject: [PATCH 6/6] [Submodules] Update boost/core --- deps/boost/core | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/deps/boost/core b/deps/boost/core index f7183714..fa88cc32 160000 --- a/deps/boost/core +++ b/deps/boost/core @@ -1 +1 @@ -Subproject commit f7183714c1661b3a1e84120091d634e6ad6d18d6 +Subproject commit fa88cc32cfd39645a087365bffb81f1b1514899b