From f364e4db66d6556d63cf97a8025f0699db00b13d Mon Sep 17 00:00:00 2001 From: Jan Date: Wed, 1 Sep 2021 16:49:51 +0200 Subject: [PATCH] Fix gamepad Key_GetCommandAssignmentInternal returning wrong key count when a command is bound to 2 keys --- src/Components/Modules/Gamepad.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Components/Modules/Gamepad.cpp b/src/Components/Modules/Gamepad.cpp index d7419a0d..d3182fe5 100644 --- a/src/Components/Modules/Gamepad.cpp +++ b/src/Components/Modules/Gamepad.cpp @@ -1730,7 +1730,7 @@ namespace Components (*keys)[keyCount++] = keyNum; if (keyCount >= 2) - return keyNum; + return keyCount; } } } @@ -1746,7 +1746,7 @@ namespace Components (*keys)[keyCount++] = keyNum; if (keyCount >= 2) - return keyNum; + return keyCount; } } }