Reformat tables.

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/dev/urandom 2018-11-20 23:16:01 +01:00
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@ -21,17 +21,17 @@
## Premake arguments
| Argument | Description |
| ------------- | ------------- |
| `--copy-to=PATH` | Optional, copy the DLL to a custom folder after build, define the path here if wanted. |
| `--copy-pdb` | Copy debug information for binaries as well to the path given via --copy-to. |
| `--ac-disable` | Disable anticheat. |
| `--ac-debug-detections` | Log anticheat detections. |
| `--ac-debug-load-library` | Log libraries that get loaded. |
| `--force-unit-tests` | Always compile unit tests. |
| Argument | Description |
|:----------------------------|:-----------------------------------------------|
| `--copy-to=PATH` | Optional, copy the DLL to a custom folder after build, define the path here if wanted. |
| `--copy-pdb` | Copy debug information for binaries as well to the path given via --copy-to. |
| `--ac-disable` | Disable anticheat. |
| `--ac-debug-detections` | Log anticheat detections. |
| `--ac-debug-load-library` | Log libraries that get loaded. |
| `--force-unit-tests` | Always compile unit tests. |
| `--force-exception-handler` | Install custom unhandled exception handler even for Debug builds. |
| `--force-minidump-upload` | Upload minidumps even for Debug builds. |
| `--disable-bitmessage` | Disable use of BitMessage completely. |
| `--disable-base128` | Disable base128 encoding for minidumps. |
| `--no-new-structure` | Do not use new virtual path structure (separating headers and source files). |
| `--enable-dxsdk` | Enable DirectX SDK (required for GfxMap exporting). |
| `--force-minidump-upload` | Upload minidumps even for Debug builds. |
| `--disable-bitmessage` | Disable use of BitMessage completely. |
| `--disable-base128` | Disable base128 encoding for minidumps. |
| `--no-new-structure` | Do not use new virtual path structure (separating headers and source files). |
| `--enable-dxsdk` | Enable DirectX SDK (required for GfxMap exporting). |