Merge pull request #124 from diamante0018/client_t-is-fun-4
[Structs] Update client_t
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commit
e873b48571
@ -181,9 +181,9 @@ namespace Components
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Game::client_t* client = &Game::svs_clients[num];
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SteamID guid;
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guid.bits = client->steamid;
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guid.bits = client->steamID;
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Bans::InsertBan({ guid, client->addr.ip });
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Bans::InsertBan({ guid, client->netchan.remoteAddress.ip });
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Game::SV_KickClientError(client, reason);
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}
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@ -437,7 +437,7 @@ namespace Components
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ucmd.rightmove = g_botai[i].right;
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ucmd.weapon = g_botai[i].weapon;
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client->deltaMessage = client->outgoingSequence - 1;
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client->deltaMessage = client->netchan.outgoingSequence - 1;
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Game::SV_ClientThink(client, &ucmd);
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}
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@ -134,7 +134,7 @@ namespace Components
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if (client->state >= 3)
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{
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std::string ip = Game::NET_AdrToString(client->addr);
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std::string ip = Game::NET_AdrToString(client->netchan.remoteAddress);
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if (ip.find_first_of(":") != std::string::npos)
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ip.erase(ip.begin() + ip.find_first_of(":"), ip.end()); // erase port
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Game::Scr_AddString(ip.data());
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@ -177,7 +177,7 @@ namespace Components
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{
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if (Game::svs_clients[i].state >= 3)
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{
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list.append(Utils::String::VA(" %llX", Game::svs_clients[i].steamid));
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list.append(Utils::String::VA(" %llX", Game::svs_clients[i].steamID));
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Utils::InfoString info(Game::svs_clients[i].connectInfoString);
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list.append(Utils::String::VA(" %llX", strtoull(info.get("realsteamId").data(), nullptr, 16)));
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@ -387,7 +387,7 @@ namespace Components
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if (client->state >= 3)
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{
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if (address.getIP().full == Network::Address(client->addr).getIP().full)
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if (address.getIP().full == Network::Address(client->netchan.remoteAddress).getIP().full)
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{
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return client;
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}
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@ -610,7 +610,7 @@ namespace Game
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{
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if (client->state < 5)
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{
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Components::Network::SendCommand(client->addr, "error", reason);
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Components::Network::SendCommand(client->netchan.remoteAddress, "error", reason);
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}
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SV_KickClient(client, reason.data());
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@ -4215,6 +4215,35 @@ namespace Game
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char ipx[10];
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};
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struct netProfileInfo_t
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{
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char __pad0[0x5E0];
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};
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static_assert(sizeof(netProfileInfo_t) == 0x5E0);
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struct netchan_t
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{
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int outgoingSequence;
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netsrc_t sock;
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int dropped;
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int incomingSequence;
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netadr_t remoteAddress;
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int qport;
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int fragmentSequence;
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int fragmentLength;
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char* fragmentBuffer;
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int fragmentBufferSize;
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int unsentFragments;
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int unsentFragmentStart;
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int unsentLength;
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char* unsentBuffer;
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int unsentBufferSize;
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netProfileInfo_t prof;
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};
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static_assert(sizeof(netchan_t) == 0x62C);
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struct FxEditorElemAtlas
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{
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int behavior;
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@ -4621,50 +4650,34 @@ namespace Game
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#pragma pack(push, 1)
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typedef struct client_s
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{
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// 0
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clientstate_t state;
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// 4
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char _pad[4];
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// 8
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int deltaMessage;
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// 12
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char __pad[12];
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// 24
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int outgoingSequence;
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// 28
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char pad[12];
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// 40
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netadr_t addr;
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// 60
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char pad1[1568];
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// 1628
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char connectInfoString[1024];
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// 2652
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char pad2[133192];
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// 135844
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char name[16];
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// 135860
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char pad3[12];
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// 135872
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int snapNum;
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// 135876
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int pad4;
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// 135880
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short ping;
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// 135882
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//char pad5[142390];
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char pad5[133158];
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// 269040
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int isBot;
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// 269044
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char pad6[9228];
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// 278272
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unsigned __int64 steamid;
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// 278280
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char pad7[403592];
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clientstate_t state; // 0
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char __pad0[4]; // 4
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int deltaMessage; // 8
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char __pad1[12]; // 12
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netchan_t netchan; // 24
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char __pad2[20]; // 1604
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const char* delayDropReason; // 1624
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char connectInfoString[1024]; // 1628
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char __pad3[132096]; // 2652
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int reliableSequence; // 134748
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int reliableAcknowledge; // 134752
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int reliableSent; // 134756
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char __pad4[1084]; // 134760
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char name[16]; // 135844
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char __pad5[12]; // 135860
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int snapNum; // 135872
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int __pad6; // 135876
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short ping; // 135880
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char __pad7[133158]; // 135882
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int isBot; // 269040
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char __pad8[9228]; // 269044
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unsigned __int64 steamID; // 278272
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char __pad9[403592]; // 278280
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} client_t;
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#pragma pack(pop)
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static_assert(sizeof(client_t) == 0xA6790);
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struct CModelAllocData
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{
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void* mainArray;
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