Remove accidental usage of the async pipeline (#305)
Removing the parameter default value will prevent this from happening in the future
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19d17440ec
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e754e9d56a
@ -101,23 +101,17 @@ namespace Components
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void Dedicated::TimeWrapStub(Game::errorParm_t code, const char* message)
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{
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static bool partyEnable;
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static std::string mapname;
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partyEnable = Dvar::Var("party_enable").get<bool>();
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mapname = Dvar::Var("mapname").get<std::string>();
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Dvar::Var("party_enable").set(partyEnable);
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const auto partyEnable = Dvar::Var("party_enable").get<bool>();
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auto mapname = Dvar::Var("mapname").get<std::string>();
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if (!partyEnable) // Time wrapping should not occur in party servers, but yeah...
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{
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if (mapname.empty()) mapname = "mp_rust";
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Command::Execute(Utils::String::VA("map %s", mapname.data()), false);
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mapname.clear();
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}
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});
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}, Scheduler::Pipeline::SERVER);
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Game::Com_Error(code, message);
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}
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@ -21,12 +21,12 @@ namespace Components
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{
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if (Download::CLDownload.running) return;
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Dvar::Var("ui_dl_timeLeft").set(Utils::String::FormatTimeSpan(0));
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Dvar::Var("ui_dl_progress").set("(0/0) %");
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Dvar::Var("ui_dl_transRate").set("0.0 MB/s");
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});
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}, Scheduler::Pipeline::MAIN);
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Command::Execute("openmenu mod_download_popmenu", false);
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@ -155,22 +155,23 @@ namespace Components
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}
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}
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std::string host = "http://" + download->target.getString();
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std::string fastHost = Dvar::Var("sv_wwwBaseUrl").get<std::string>();
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auto host = "http://" + download->target.getString();
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auto fastHost = Dvar::Var("sv_wwwBaseUrl").get<std::string>();
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if (Utils::String::StartsWith(fastHost, "https://"))
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{
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download->thread.detach();
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download->clear();
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Command::Execute("closemenu mod_download_popmenu");
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Party::ConnectError("HTTPS not supported for downloading!");
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});
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}, Scheduler::Pipeline::CLIENT);
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return 0;
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return false;
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}
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else if (!Utils::String::StartsWith(fastHost, "http://"))
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if (!Utils::String::StartsWith(fastHost, "http://"))
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{
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fastHost = "http://" + fastHost;
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}
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@ -277,11 +278,11 @@ namespace Components
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download->thread.detach();
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download->clear();
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Command::Execute("closemenu mod_download_popmenu");
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Party::ConnectError("Failed to download the modlist!");
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});
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}, Scheduler::Pipeline::CLIENT);
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return;
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}
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@ -295,11 +296,11 @@ namespace Components
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download->thread.detach();
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download->clear();
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Command::Execute("closemenu mod_download_popmenu");
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Party::ConnectError("Failed to parse the modlist!");
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});
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}, Scheduler::Pipeline::CLIENT);
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return;
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}
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@ -321,14 +322,14 @@ namespace Components
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download->thread.detach();
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download->clear();
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Dvar::Var("partyend_reason").set(mod);
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mod.clear();
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Command::Execute("closemenu mod_download_popmenu");
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Command::Execute("openmenu menu_xboxlive_partyended");
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});
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}, Scheduler::Pipeline::CLIENT);
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return;
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}
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@ -341,15 +342,15 @@ namespace Components
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if (download->isMap)
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{
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Command::Execute("reconnect", false);
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});
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}, Scheduler::Pipeline::CLIENT);
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}
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else
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{
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// Run this on the main thread
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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auto fsGame = Dvar::Var("fs_game");
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fsGame.set(mod);
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@ -364,7 +365,7 @@ namespace Components
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}
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Command::Execute("reconnect", false);
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});
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}, Scheduler::Pipeline::MAIN);
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}
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}
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@ -419,11 +420,11 @@ namespace Components
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dlProgress = static_cast<unsigned int>(progress);
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framePushed = true;
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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framePushed = false;
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Dvar::Var("ui_dl_progress").set(Utils::String::VA("(%d/%d) %d%%", dlIndex, dlSize, dlProgress));
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});
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}, Scheduler::Pipeline::CLIENT);
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}
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int delta = Game::Sys_Milliseconds() - fDownload->download->lastTimeStamp;
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@ -449,11 +450,11 @@ namespace Components
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dlDelta = delta;
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dlTsBytes = fDownload->download->timeStampBytes;
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Scheduler::Once([]()
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Scheduler::Once([]
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{
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Dvar::Var("ui_dl_timeLeft").set(Utils::String::FormatTimeSpan(dlTimeLeft));
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Dvar::Var("ui_dl_transRate").set(Utils::String::FormatBandwidth(dlTsBytes, dlDelta));
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});
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}, Scheduler::Pipeline::MAIN);
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}
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fDownload->download->timeStampBytes = 0;
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@ -739,7 +739,7 @@ namespace Components
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Friends::UpdateState();
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Friends::UpdateFriends();
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});
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}, Scheduler::Pipeline::MAIN);
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}
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Friends::~Friends()
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@ -20,13 +20,13 @@ namespace Components
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void preDestroy() override;
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static void Schedule(const std::function<bool()>& callback, Pipeline type = Pipeline::ASYNC,
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static void Schedule(const std::function<bool()>& callback, Pipeline type,
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std::chrono::milliseconds delay = 0ms);
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static void Loop(const std::function<void()>& callback, Pipeline type = Pipeline::ASYNC,
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static void Loop(const std::function<void()>& callback, Pipeline type,
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std::chrono::milliseconds delay = 0ms);
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static void Once(const std::function<void()>& callback, Pipeline type = Pipeline::ASYNC,
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static void Once(const std::function<void()>& callback, Pipeline type,
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std::chrono::milliseconds delay = 0ms);
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static void OnGameInitialized(const std::function<void()>& callback, Pipeline type = Pipeline::ASYNC,
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static void OnGameInitialized(const std::function<void()>& callback, Pipeline type,
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std::chrono::milliseconds delay = 0ms);
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static void OnGameShutdown(const std::function<void()>& callback);
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