[Console] Fix memory leak when shutting down the console
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@ -588,6 +588,19 @@ namespace Components
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Console::ConsoleThread = std::thread(Console::ConsoleRunner);
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}, HOOK_CALL).install()->quick();
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Utils::Hook(0x4D69A2, []()
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{
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Console::SetSkipShutdown();
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// Sys_DestroyConsole
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Utils::Hook::Call<void()>(0x4528A0)();
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if (Console::ConsoleThread.joinable())
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{
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Console::ConsoleThread.join();
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}
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}, HOOK_CALL).install()->quick();
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QuickPatch::OnFrame([] ()
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{
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Console::LastRefresh = Game::Sys_Milliseconds();
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@ -611,6 +624,7 @@ namespace Components
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Console::~Console()
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{
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Console::SetSkipShutdown();
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if (Console::ConsoleThread.joinable())
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{
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Console::ConsoleThread.join();
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