[General]: Prepare new release (#998)
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CHANGELOG.md
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CHANGELOG.md
@ -4,6 +4,25 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog v0.3.0](http://keepachangelog.com/en/0.3.0/).
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## r4246 - 2023-05-03
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### Added
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- Add to the iw4x-rawfiles common_scripts\utility GSC script `setPing` & `getPing` for backward compatibility.
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### Fixed
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- Fix bug with Steam Proxy (#991)
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- Fix bug with the `say` GSC notify in regards to hidden commands (#989)
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### Removed
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- SetPing GSC method (#998)
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### Known issues
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- Sound issue fix is experimental as the bug is not fully understood.
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## r4226 - 2023-04-26
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### Changed
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@ -267,12 +286,12 @@ The format is based on [Keep a Changelog v0.3.0](http://keepachangelog.com/en/0.
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- Add `EnableWeaponPickup` GSC method (#329)
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- Add `protect-saved-dvars` command line argument (#335)
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- Add `clanName` dvar. Can be edited in the `barracks` menu (#361)
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- Add DLC9 containing classic maps from CoD4: Backlot, Chinatown, Winter Crash, Pipeline and Downpour
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- Add to the iw4x-rawfiles `common_scripts\iw4x_utility` GSC script, it contains the scripts-based solution for the removed GSC built-in methods
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- Add DLC9 containing classic maps from CoD4: Backlot, Chinatown, Winter Crash, Pipeline and Downpour.
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- Add to the iw4x-rawfiles `common_scripts\iw4x_utility` GSC script, it contains the scripts-based solution for the removed GSC built-in methods.
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### Changed
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- `sv_mapRotationCurrent` functionality has been restored for backwards compatibility (#328)
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- `sv_mapRotationCurrent` functionality has been restored for backward compatibility (#328)
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- GSC IO Functions are restricted to the `scriptdata` folder (#322)
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- `scriptablehttp` command line argument is no longer needed (#322)
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@ -272,9 +272,6 @@ namespace Components
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g_botai[entref.entnum].right = static_cast<int8_t>(rightInt);
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g_botai[entref.entnum].active = true;
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});
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GSC::Script::AddMethod("SetPing", []([[maybe_unused]] const Game::scr_entref_t entref)
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{});
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}
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void Bots::BotAiAction(Game::client_t* cl)
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