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@ -976,7 +976,7 @@ namespace Game
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const char *enableDvar;
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const char *localVar;
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int dvarFlags;
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const char *focusSound;
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snd_alias_list_t *focusSound;
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float special;
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int cursorPos;
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itemDefData_t typeData;
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@ -1009,7 +1009,7 @@ namespace Game
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struct menuDef_t
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{
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windowDef_t window;
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int font;
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char* font;
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int fullscreen;
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int itemCount;
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int fontIndex;
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