[ZoneBuilder] Use language dir for techset generation
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@ -1204,10 +1204,10 @@ namespace Components
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std::string csvStr;
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std::string csvStr;
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auto fileList = Utils::IO::ListFiles("zone/english");
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auto fileList = Utils::IO::ListFiles(Utils::String::VA("zone/%s", Game::Win_GetLanguage()));
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for (auto zone : fileList)
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for (auto zone : fileList)
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{
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{
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Utils::String::Replace(zone, "zone/english/", "");
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Utils::String::Replace(zone, Utils::String::VA("zone/%s/", Game::Win_GetLanguage()), "");
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Utils::String::Replace(zone, ".ff", "");
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Utils::String::Replace(zone, ".ff", "");
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if (Utils::IO::FileExists("zone/techsets/" + zone + "_techsets.ff"))
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if (Utils::IO::FileExists("zone/techsets/" + zone + "_techsets.ff"))
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