[Maps] Make sure techsets are clean when sorting materials

This commit is contained in:
momo5502
2017-05-28 18:13:48 +02:00
parent 345c8e5a98
commit df2dd13b1d
6 changed files with 19 additions and 38 deletions

View File

@ -4049,7 +4049,6 @@ namespace Game
unsigned int entityOffset;
};
/* 3765 */
struct VariableValue
{
VariableUnion u;
@ -4058,7 +4057,7 @@ namespace Game
struct ScriptContainer
{
Game::VariableValue* stack;
VariableValue* stack;
char unk1;
char unk2;
char unk3;